Stellaris

Stellaris

The Great Khan Expanded [3.14.☠]
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Update: 19 Jul, 2021 @ 4:05am

version="1.1.3"
* remove default multiple Khans setting (most settings back to near vanilla)
* minor improving marauder war goal / casus belli
* minor fix creation extra starbase_citadel
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/d6a69d5a1e66fb4a6ddcdbc2e7d021462d556b9a

Update: 18 Jul, 2021 @ 6:56am

some fixes & adds (version="1.1.2"):
+ special satrapy_subjugation casus belli
+ special marauder war_goal
+ fix marauder_rally_point fallback (vanilla too)
+ fix war goal names
+ wg icons
+ SC sync
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/d2f0c7baccd0762ebfe560994b83cb9ba54a30df

Update: 17 Jul, 2021 @ 10:07am

Larger update:
+ fix starbase disable & creation (enemy could not destroy/conquer starbases)
+ fix end game khan event (and somehow earlier)
+ fix marauder war_in_heaven
+ new war_satrapy (not finished)
+ all text strings to localisation
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/01d4d299e53b7fa088ccebc1f9bc4355a5ddc668

Update: 14 Jul, 2021 @ 7:37pm

increasing Marauder abilities:
* adding Marauder ships as buildable for AI (upgradable) - beta
* minor fix Chinese typos by 彭定康说的
* minor fix Marauder starbase upgradable - beta
* Khan should not use dangerous L-Gates (for whatever reason)

Update: 12 Jul, 2021 @ 7:46pm

+ Chinese - thanks to 彭定康说的
+ Khan uses own flag ship
+ again edict mod option (hint by 彭定康说的)
+ few minor issues
+ more German loc (settings menu)

Update: 10 Jul, 2021 @ 7:35pm

• If the Khan is defeated by an NPC (AI) his specific relict is not lost (since you may be able to get it later that way).

Update: 10 Jul, 2021 @ 6:49pm

Fixes:
* satrapy independence war
* few minor improvements (including multiple Khans)
Changes:
* again normalized config of Crisis Power (per CM-template)
* dynamic army types (from fabricator_satrapy too)
* extended vanilla wg_independence and wg_war_in_heaven

Update: 9 Jul, 2021 @ 4:25pm

Fixes:
+ The Future of the Horde event (missed fleet and starbase changes among other things)
+ diplomatic icons for special satrapies (missed)
+ rebuild outpost for orphaned Marauder colonies (missed in vanilla too?)
Changes:
+ more neutral factions that shouldn't be attacked (the Khan is not that bad)!
+ common satrapie can call overlord to war
+ Machinesmith actually gives technology to the overlord

Update: 8 Jul, 2021 @ 6:26pm

Improved compat. with Spaceborne Civs Expanded and Marauders Remodeled
+ Fix vanilla missing starbase_marauder construction entity
+ Fix compat. CM/ADT-template naming
+ decreased marauder_void_dwelling size
+ increased difficulty (per CM-template) slightly stronger ships
+ German loc
+ cleanup +opt +typos
+ steal_relic feature
+ minor improvements
+ better support Khan reawaken
(+ Marauder Corvette Template)

Update: 15 Jun, 2021 @ 3:07pm

make Marauders Remodeled support independent to load order (related to CM & ADT)
+ Mercenary leaders are not killed (on Khan Awaken)