Stellaris

Stellaris

The Great Khan Expanded [3.14.☠]
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Update: 8 Dec, 2022 @ 8:19am

Orion 3.6.1
+Improved Diadochi spawn (+performance)
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/12dc648927a0557e9dfa041b291dfbddaedf9d8b

Update: 1 Dec, 2022 @ 10:52am

Orion 3.6.0
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/cbda84f750b834e4f85816bcb5dac59124975eef
(mainly for fixing missing new frigate)

Update: 2 Nov, 2022 @ 10:24pm

preparation for 3.6

Update: 1 Nov, 2022 @ 3:00pm

version="2.3.4"
Khan can arise without Marauder (in the start settings but present on map)
Improved End of Great Great Khan (United Marauders)
Some code opts
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/0b805add43b16031ba7861674fd6a648bb56e760

Update: 25 Oct, 2022 @ 4:06pm

version="2.3.3"
some improvements (WiH, planet conquering, performance)
improving get_marauder_species, (unified, Great Great Khan)
(remove leading zeros on event id's)
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/3a32327861c153813b61737aa6a188b4cdf6351b

Update: 23 Oct, 2022 @ 2:08am

Fix new autocannons missing values

Update: 20 Oct, 2022 @ 4:00pm

version="2.3.2": preparation for 3.6 Orion

Update: 18 Oct, 2022 @ 5:03pm

version="2.3.1"
+ Improved "Unify All Marauders"
https://github.com/F1r3Pr1nc3/The-Great-Khan-Expanded/commit/4889a188c8629e29bb1247beb5b2d584c097d74b

Update: 16 Oct, 2022 @ 9:17am