Teardown
Structural Integrity Test
1-5 van 5 items weergegeven
Update: 2 jun 2021 om 15:59

Update: 2 jun 2021 om 15:55

Dust amount slider in options.
Instant damage setting that runs code instantly when something breaks.

Update: 2 jun 2021 om 15:11

Performance improvements thanks to el Boydo.
Code will now run only if voxels were recently destroyed. This makes it so that large shapes, such as elevators and large doors, that are broken will no longer disintegrate when moving!

Also added options for how strongly some materials are affected.

Update: 1 jun 2021 om 20:26

Option to turn dust on & off.

Update: 1 jun 2021 om 19:07