RimWorld

RimWorld

Mechanite Plague
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Update: 20 Aug, 2021 @ 5:06pm

Mechanite Plague v1.2.1

A minor update I made because... I was bored? There's probably better reasons to make minor patches, but shhhh.

General:
- Added the Plague Shredder, a deadly, accurate turret! It suffers from incredibly short range and heavy ammo consumption, however.
- Added Stimulant Mechanites, a non-addictive combat drug that focuses on boosting movement speed. In exchange for not being addictive, after a few hours the pawn will experience a crash that inverts the effects of the drug.
- Adjusted a few small values here and there, nothing much. I think it was a few research and item costs? I should note this down better in the future.

Compatibility:
- Added support for Vanilla Expanded Framework, allowing for shields to be used with a few of the weapons.

Update: 9 Aug, 2021 @ 9:13pm

Added support for Vanilla Expanded Framework, adding a patch to a patch so that Bursters won't throw death messages when killed.

Update: 8 Aug, 2021 @ 1:11am

Fixed a bug where Bursters didn't apply the Mechanite Plague. How'd I miss that...?

Update: 7 Aug, 2021 @ 11:13am

Fixed a bug regarding animals jumping things, whoops.

Update: 6 Aug, 2021 @ 2:51pm

Mechanite Plague v1.2

General:
- Added mod settings! Bursters now naturally spawn in groups of 1-2 from plagued pawns: this can be edited in the settings. You may now also allow the Mechanite Plague to spawn Bursters from Insects or all animals in general.
- Added the Plague Bandolier: when equipped, all ranged attacks performed by the pawn will infect targets with the plague! It's not quite as effective as dedicated plague weaponry, but still useful!
- Added a medical operation that allows you to forcibly spawn an entire horde of Bursters from a prisoner. Use this to either conscript defences in a pinch, or gather more Mechanite Canisters!

Royalty:
- Added two new Psycasts: Mechskip, and Mass Mechskip! Raise Bursters from the corpses of your fallen foes to do combat for you! Available at Psylink Level 2 and 6 respectively.

Update: 20 Jul, 2021 @ 2:52pm

Added Rimworld v1.3 support! Hopefully!

Update: 7 Jul, 2021 @ 11:43pm

haha forgot to update About.xml whoops

Update: 7 Jul, 2021 @ 11:36pm

Mechanite Plague v1.1

- Added 3 new melee weapons: the Plague Needle, the Plague Claw, and the Plague Fang!
- Added 2 new research projects- one for advanced plague melee weaponry, and one for Luciferium creation!
- Added support to Vanilla Achievements Expanded. More to come?

Update: 30 May, 2021 @ 10:01pm

Initial upload!