Griftlands
The Democratic Race (Experimental)
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Actualización: 22 ABR 2022 a las 18:05

Experimental version 800:

* Entering the Grand Theater from the front during the interview or debate now forces you to go to the back first.
* Pets no longer provide support during the interview or debate. It is sad, I know, but we have to make compromise, otherwise Oolo will just blast everyone in the theater with Bertha.

Actualización: 21 ABR 2022 a las 18:56

Experimental version 799:

* Changed various dialogs.
* Added questions for day 3 main quest.
* Added a few advisor specific dialogs.
* Added debug functions (wip).
* Added nil check for player room on day 2.
* At the start of day 2, if you ask a question about candidates and you exit the hub, you are allowed to re-enter the hub.

Actualización: 18 ABR 2022 a las 8:07

Experimental version 795:

* You can now watch oshnu races at the Oshnudrome! You will restore some resolve, and you can bet money on the oshnus if you so choose.
* Park actions are now location hub options.
* Fixed potential issue for rally quest dialog when not having an advisor on day 2+.

Actualización: 15 ABR 2022 a las 18:26

Experimental version 794:

* You can now always unlock new locations from your advisor or proprietors of locations.
* Separated once-per-day limit for socializing and unlocking locations.
* People working at a location will not give you an option to unlock another location of the same type.
* Different advisors now unlocks different bars.
* Day 2 opponent will always give you their location when asked, regardless whether you agree with them or not.
* Increased weightings of locations belonging to the same faction when deciding which location to unlock.

Actualización: 10 ABR 2022 a las 7:28

Experimental version 791:

* Separated support reason for quests into different categories.
* Added a marginal support bonus every time you pay someone to shill for you.
* Change the cost of bribes.
* Remove unnecessary tooltip for asking for new locations (after you failed to get a location).

Actualización: 9 ABR 2022 a las 17:09

Experimental version 790:

* Added new rally quest.
* Fixed business card not working properly.
* Fixed interviewer behaviour.
* Added fatigued to propaganda poster making negotiation.
* Changed some quip tags for quests.

Actualización: 27 MAR 2022 a las 17:41

Experimental version 789:

* Added default negotiation behaviour for Vix and Hundruthor, which only shows up in a Democratic Race campaign.
* Added a source for contemporary question argument.
* Fixed UI issue for decrementing stacks of interview questions.
* Changed resolve scaling for interview questions.
* Fixed a potential issue that may occur when doing multiple interviews in the same sitting.

Actualización: 27 MAR 2022 a las 15:24

Experimental version 788:

This is mostly a balance patch, trying to address the oppressiveness of some negotiation. Please give feedback on the balance of the new system.

* Reworked interview questions. Instead of dealing damage per turn, it now deals a larger damage after a few turns if it is not removed (via address question or normal argument destruction).
* Reduced the number of questions during the debate from 5 to 3 (as there are less political issues).
* Etiquette now works similarly to Suspicion (it destroys itself after a few turns if not dealt with).
* Cautious spender now only heals one of the bounties, and the amount healed scales based on difficulty.

Actualización: 25 MAR 2022 a las 18:53

Experimental version 787:

* Added a new game over for Benni's request.
* Fixed issue of mini-negotiator not working.
* Added option buttons for game overs, to not accidentally skip some dialogs.
* Added lots of fluff dialogs (that depends on player character and the person they are talking to).
* Changed some dialogs.
* Added two options for Change My Mind if you fail the debate, or if you have a target that you need to screw over.
* Added negotiation reasons for certain special negotiations.

Actualización: 19 MAR 2022 a las 17:09

Experimental version 786:

* Nerfed general support changes from relationship changes.
* Merged tax and welfare policies into one policy: fiscal policy.
* Reduced attack and killing penalties.
* Stance data are loaded from a csv file now.
* Separated the alliance with an opposition candidate with your relationship with them (UI, consequences needs to be fleshed out).
* Faction relationships are reverted to the base game's relationship. Added relationship between opposition candidates instead.
* Limited the number of request quest an agent can spawn to one across the entire game.
* Reduced the support requirements at the start of days because of general support nerf.
* Increased unconditional alliance requirement.
* Fix dialog issue with the lobbying event.
* Battle of wits now excludes the giver in a certain fight.