Stellaris

Stellaris

Planetary Modifier Enhancements
Ergebnisse 1–10 von 22
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Update: 11. Mai 2023 um 2:41

6.2.0 Marked as compatible with Stellaris version 3.8 "Gemini" - no script changes

Update: 2. Apr. 2023 um 22:45

6.1.1 Do not add extensive_moon_system_moon to artificial planets

Update: 2. Apr. 2023 um 22:35

Uploaded with wrong version number

Update: 19. März 2023 um 22:35

6.1.0 Improve built-in support for Planetary Diversity

Update: 14. März 2023 um 19:17

6.0.0 Update for Stellaris version 3.7 "Canis Minor" - integrate game_start.2 changes

Update: 14. Feb. 2023 um 20:50

5.1.0 Add built-in support for Planetary Diversity

Update: 9. Jan. 2023 um 15:58

5.0.0 Add a compatibility trigger for other mods to check whether this one is active, remove old compatibility global flag

Update: 13. Dez. 2022 um 18:02

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - integrate game_start.2 changes

Update: 30. Mai 2022 um 2:20

3.1.0 Use triggers for habitable_planet and uninhabitable_regular_planet instead of copy/pasted, inconsistent lists of planet classes - should also lead to wider compatibility with mods that replace these triggers to support additional planet classes

Update: 12. Mai 2022 um 11:32

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Integrate minor enhancement to the Carbon World spawn chances
  • Use memory optimization feature for effects and triggers