Left 4 Dead 2

Left 4 Dead 2

Sacrifice-Passing Continuity
Hiển thị 51-60 trong 61 mục
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Cập nhật: 24 Thg05, 2021 @ 8:53am

* Fixed Louis and melees not mixing well, causing the other survivors to get fried out of existence. This was caused by a check for a frying pan getting removed in an unsavory, untasteful way.

Thanks to WıEż and Snuffy for reporting. (see post)

Cập nhật: 23 Thg05, 2021 @ 8:49pm

* Added SacrificialPoses (Toggle bodies posed similarly to Bill's dead body. When disabled, ragdolls will be spawned.) to settings.cfg
* Bill's default rifle no longer spawns when the sacrificed Bill in The Passing didn't have a primary weapon.
* Fixed invalid melees (valid in The Sacrifice but invalid in The Passing, like Cricket Bats) still spawning anyway, resulting in survivor-usable weird hunter claws spawning.

Cập nhật: 23 Thg05, 2021 @ 2:45am

* Relocated all weapons in the building to outside so bots like Bill and Louis won't path back in, grab those weapons and stay inside there for the whole game.

Cập nhật: 22 Thg05, 2021 @ 9:34am

* Changed script loading method so opening the saferoom door won't hitch the game for a bit.
* Bill's rifle is now properly removed in Versus, Survival, and potentially other gamemodes.

Cập nhật: 22 Thg05, 2021 @ 8:08am

* Minor bug fix.

Cập nhật: 22 Thg05, 2021 @ 8:08am

* Adjusted Louis' pose to look more natural.

Cập nhật: 22 Thg05, 2021 @ 5:28am

* New static dead body poses for the rest of the L4D1 crew have been made! (They will spawn for the survivor that activated the generator.)
* Fixed script not working on non-Campaign gamemodes.

Cập nhật: 21 Thg05, 2021 @ 10:30pm

* Added functionality for Louis to spawn into the building to fight like Francis, Zoey or Bill. Louis will also now limp.
This usually does not occur without changing settings.
* Created a proper priority list for the survivors. Previously, it would just choose the first survivor that spawned in.
* Added config file, generated into Left 4 Dead 2/left4dead2/ems/s_p_continuity/settings.cfg. Settings available are:

- MachineGunPriorityBill = 4 (Priority for the machine gun for the listed survivor in The Passing finale. It is recommended to set each of these to different values.)
- MachineGunPriorityFrancis = 3
- MachineGunPriorityLouis = 5
- MachineGunPriorityZoey = 2
- MachineGunPriorityDefault = 1 (Only used if L4D1 survivors are somehow L4D2 survivors)
- RandomMachineGunPriority = false (Randomize machine gun priority for all survivors, will disable all other priority settings)
* An info.txt will be generated in the same location as the settings.cfg for offline info about the settings.

Cập nhật: 21 Thg05, 2021 @ 5:49pm

* Fixed a major oopsie of accidentally not properly loading the script when checking data.cfg.

Cập nhật: 21 Thg05, 2021 @ 10:05am

* Fixed data saving not occuring on campaign finale fail.