RimWorld
Barely Visible Spots (unlisted)
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Update: 6 nov 2021 om 11:29

Support added for AnimalHarvestingSpot (Continued)

Update: 4 nov 2021 om 7:10

Fixes caravan spot texture

Update: 23 aug 2021 om 2:15

- Update to support changes in Vanilla Expanded Framework. Specifically, the toggle options are more reliable now.
- Rewrote and condensed the entire patch operation xml

Update: 11 aug 2021 om 13:32

Just fixed about.xml to mark VE Framework as a prereq mod.

Update: 10 aug 2021 om 1:31

Last night I had a dream I went to McDonald's drive thru, but I just got lost driving around the park lot and could never navigate my way to the entrance :(

Update: 9 aug 2021 om 15:42

- There are now options to disable the names for beds and sleeping spots. Mod options -> vanila expanded framework -> next page, you should see it there. Credit to Yoann for the idea.

Update: 7 aug 2021 om 19:33

[Auto-generated text]: Update on 8/7/2021 7:33:55 PM.

Update: 7 aug 2021 om 19:20

Barely visible spots was updated to use Vanilla Expanded Framework texture variations, allowing you to switch the spots out to the original texture, barely visible, or invisible. Existing users may get some errors on their first load. This is a harmless error complaining that a texture variance hasn't been picked yet. Just cycle the texture on each spot to fix this, or rebuild the spot.

Update: 23 jul 2021 om 15:07

Support for Ideology's ritual spot.

Update: 21 jul 2021 om 1:12

Support for the spots from ZARS Tribalism