Stellaris
Pre-FTL Conquest & Infiltration: Enhanced
Se afișează 1-10 din 23 intrări
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Actualizare: 23 iun. 2023 @ 17:40

7.1.4 Fix incorrect trigger for the primitive conquest notification event

Actualizare: 15 iun. 2023 @ 11:27

7.1.3 Make code more flexible, where possible, with primitive country types

Actualizare: 3 iun. 2023 @ 6:53

7.1.2 Update for Stellaris version 3.8.3 "Gemini" - ensure bonus defensive army post-annexation spawns on the surface of the planet

Actualizare: 16 mai 2023 @ 6:22

7.1.1 Use triggers instead of ethics/authorities directly

Actualizare: 12 mai 2023 @ 7:38

7.1.0 Mark as compatible with Stellaris 3.8 version "Gemini" - no script changes

Actualizare: 27 mart. 2023 @ 0:04

7.0.1 Improve support for Planetary Diversity - notably for starts on Techno-Organic planets

Actualizare: 19 mart. 2023 @ 18:52

7.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Remove obsolete event overrides
  • Add new effect overrides for infiltration annexation and empire match-graphical-culture-to-main-species
  • Add built-in support for Planetary Diversity

Actualizare: 9 ian. 2023 @ 15:16

6.1.0 Bugfix and compatibility trigger

  • Undo changes to unity buildings spawned after a primitive conquest - Uplink Nodes and Synapse Nodes are correct
  • Add a compatibility trigger for other mods to check whether this one is active

Actualizare: 4 ian. 2023 @ 13:44

6.0.1 Ensure that free buildings are added correctly for primitive conquest - due to underlying Stellaris changes, the conquest event now fires before the primitive buildings are removed, so they must be manually cleared

Actualizare: 18 dec. 2022 @ 23:52

6.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Update overridden events with underlying game changes
  • Use built-in on-action on_planet_transfer now that it provides the previous owner as fromfrom
  • Remove custom on_actions on_primitive_planet_transferring and on_primitive_planet_transferred