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Nuclear Playground 1.2
Mostrando 11-20 de 46 aportaciones
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Actualización: 1 NOV 2022 a las 7:52

- Fixed error that marked mod as "suspicious"

Actualización: 1 NOV 2022 a las 5:52

- Fixed tiny mistake in fusion reactor description

Actualización: 1 NOV 2022 a las 5:37

- Overhauled cooling system by adding water loop (old contraptions should still work)
- Added water pump to pump water from maps with sea
- Replaced fusion with better system using fluids (requires millions of electric charge to heat up and then 50 to sustain electromagnets) fusion reactor can also be used as neutron flux source for hybrid reactors
- Added super capacitor that releases all of its energy in short amount of time to start fusion reactor
- Added temporary flasks with fusion fuels
- Added reverse mode for heat sensor
- Fine tuned values of different items (again)
- Added one way high throughput fluid pipe for use with reactors

Actualización: 1 NOV 2022 a las 5:06

Actualización: 1 NOV 2022 a las 5:04

Actualización: 4 JUN 2022 a las 0:25

- Fixed turbine

Actualización: 15 FEB 2022 a las 16:15

- Added custom category (it was just cluttering the machinery tab too much and it just looks better that way)
- Small fixes i forgot about

custom category all thanks to RustyPupper

Actualización: 13 DIC 2021 a las 12:26

Added Geiger clicking sound

Actualización: 13 DIC 2021 a las 6:05

Added inverse square law for radiation (probably should help dealing with radiation) but also makes it much more realistic

Actualización: 30 OCT 2021 a las 14:10

1.0 BETA 2
- Added a warp bomb which is possibly strongest bomb in PPG
- added catalog textures to fusion reactor and DT pellet