DayZ
SpawnerBubaku
目前顯示第 1-10 項,共 29 項
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更新:4 月 19 日 @ 上午 11:20
Hunterz 發表

- change structure due 1.28 changes
- config file rename to not lost old one for rewrite
- bubak properties moved to own category

"bubakProps": { "bubaknum": 4, "onlyfilluptobubaknum": 1, "itemrandomdmg": 1, "bubaci": [ "ZmbM_ClerkFat_White", "ZmbM_SoldierNormal" ], "bubakinventory": [ "Screwdriver", "WorkingGloves_Yellow" ] }

更新:2023 年 11 月 12 日 @ 上午 12:53
Hunterz 發表

- fix first startup - there is some unknown json limitation

更新:2023 年 11 月 10 日 @ 上午 5:22
Hunterz 發表

- added trigger dependency (trigger can now depends on multiple triggers)
- config is automatically updated

example:

"triggerdependency": [
"trigger2",
"anothertriggername"
],

更新:2023 年 11 月 5 日 @ 上午 1:37
Hunterz 發表

- fixed problem with spawnradius
- added log messages when commas in position
- added inventory to creatures ( You can define list of items which can be randomly added to creature inventory )
- config is automatically updated

更新:2023 年 2 月 17 日 @ 上午 6:55

- 1.20 fixed startup warnings

更新:2022 年 12 月 6 日 @ 上午 10:27

- fixed working hours finally :)

更新:2022 年 11 月 30 日 @ 上午 5:11

- update default example json
- enabled create json when first run again
- added overridable AdditionalAction() method for hook own code (Thx inkihh for idea)

更新:2022 年 9 月 4 日 @ 上午 1:36

- added triggerinsider condition (Thx MDC for report)

更新:2022 年 8 月 1 日 @ 上午 3:31

- fixed working hours (Thx Mitch-O for report)

更新:2022 年 7 月 9 日 @ 上午 6:33

- defaut config is now not created, looks like we found some json limit in dayz
- its needed now copy from mod folder and then edit as you need