DayZ
SpawnerBubaku
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更新于:2022 年 7 月 8 日 上午 1:04

- added "workinghours": "0-24", <-- from-to
- added "itemrandomdmg": 0, <-- 0/1
- thanks HUEVO for that features idea
- config is automatically updated

更新于:2022 年 6 月 24 日 下午 11:04

- fixed that default example config was not created (Thx Jigsaw for report)

更新于:2022 年 6 月 11 日 上午 10:59

- added possibility to have multiple configs for random select
- added rarity of spawned AI/items
- example:
"bubaci": [
"ZmbM_ClerkFat_White|1.0",
"ZmbM_SoldierNormal|0.3"

更新于:2022 年 6 月 10 日 下午 9:35

- fixed missing character in logger
- added spherical trigger
- improved cylindrical trigger
- added spawn radius for randomizing spawn position
- existing config is automatically upgraded

更新于:2022 年 1 月 24 日 上午 12:42

- added serverside check (because dumb people installing this mod to client)

更新于:2022 年 1 月 16 日 上午 1:06

- added loglevels (inkihh)
- added Possibility to configure a spawn to only "fill up" to Bubanum (inkihh)
- code cleanup (inkihh)
- setup github https://github.com/hunter688/SpawnerBubaku
- config is automatically updated

更新于:2021 年 12 月 10 日 上午 12:43

- randomization of spawn position when objects to spawn is less than spawn positions (Thx for idea and testing Vasya_Lopata)

更新于:2021 年 12 月 3 日 上午 8:03

- added radius trigger (cylinder)
- when triggerradius is set to 0, its used old box trigger

更新于:2021 年 11 月 27 日 上午 9:09

- added possibility to define orientation of trigger box (Thx Hellraiser for idea)

example: "triggerpos": "11683 457 14219|12 0 3",

config is backward compatible

更新于:2021 年 11 月 6 日 上午 1:13

- added orientation possibility to spawnerpos

Example:

"spawnerpos": [
"1683 457 14219|120 0 0",
"1684 457 14218"
],

You ca use it for specific positions, when you not add orientation will be 0 0 0.