Garry's Mod

Garry's Mod

gm_trainset [Release]
Visar 1–10 av 38 poster
< 1  2  3  4 >
Uppdatering: 11 feb, 2015 @ 17:00

Separated the track models into a second workshop file

Uppdatering: 13 jan, 2015 @ 15:05

Fixed (hopefully) the double junctions

Uppdatering: 28 dec, 2014 @ 13:52

Updated Track Models

Uppdatering: 17 dec, 2014 @ 23:30

Replaced all the track in the map with nicer-looking, better-handling track and partially reorganized the yard.

Uppdatering: 4 dec, 2014 @ 23:58

updating materials and models for compatibility with the upcoming snow map

Uppdatering: 29 nov, 2014 @ 23:46

Patched the switches that hammer broke

Uppdatering: 29 nov, 2014 @ 0:50

No longer in Beta! Replaced almost all the Hl2 prop buildings with brush-based ones, added a vehicle testing course in the Extended Build Area (EBA), Added a 'second' skybox for the EBA, revamped the main skybox, added a staging area inside the tunnel, and as one last labor of love, smoothed out all the switch buffer plates to allow for a smoother ride across.

Uppdatering: 25 nov, 2014 @ 15:24

Made custom trees, replaced the shops with a roundhouse, replaced the old turntable with yet another build garage.

Uppdatering: 24 nov, 2014 @ 14:28

Turned the farm into suburbs, knocked out the pointless inner wall and added a beach. Updated the buildings in Echo Mountian, added another build garage, and modified the (formerly) farm station

Uppdatering: 18 nov, 2014 @ 20:54

Rebuilt Davis Central Station, developed Echo Mountain, added a siding to Davis City, added a siding to that gravel pit in Echo Mountain, made the Northern Petrol station a build garage, added more electrification, did some more optimization