Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Gamemode/Resource Pack] T&C Co-Op
Viser 1–10 av 116 bidrag
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Oppdatering: 29. apr. @ 12.26

- Added Functions For Enemies and some adjustements

Oppdatering: 4. apr. @ 14.03

Oppdatering: 31. mars @ 12.51

Oppdatering: 30. mars @ 14.26

Oppdatering: 22. mars @ 6.01

Oppdatering: 22. feb. @ 9.51

Oppdatering: 22. feb. @ 1.38

Oppdatering: 24. jan. @ 11.34

Patch 109
- Fixed missed font for "Mission" and assignation for ghost players
- Some adjustements for shadow players
- "Quite a" not giving ammo in ghost mode
- Added experimental anti-softlock system for replaced monsters. If monster runs into wall and can't reach player (for example final closed doors in Hatshepsut) or monster somehow once aggro player and fly away it destroys original monster after some time (somethink like despawn). 15 sec for stuck while moving, 30 sec for once aggro and staying on place

Oppdatering: 18. jan. @ 8.34

Patch 108
- Some fixes with ressurection and counting alive players

Oppdatering: 18. jan. @ 6.08

Patch 107
- Some fixes for ressurection
- Tourist changes. Regen was increased from 75 to 150