Stellaris

Stellaris

! Better Performance & Utilities
Showing 61-70 of 207 entries
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Update: 16 Oct, 2023 @ 7:42am

Update: 15 Oct, 2023 @ 7:13am

ver231016
臭鼬特质在合并时有优先权

Update: 10 Oct, 2023 @ 8:18am

ver231010
部分mod如nsc会修改战力计算, 但是修改不完全, 这就造成了bug.
为了防止bug, 提升了覆盖优先度, 优先采用我的战力计算标准
Some mods such as NSC may modify the combat power calculation, but the modifications are incomplete, which leads to overwritten bugs.
In order to prevent bugs, I have to increase overwritten priority, and my combat power calculation standards have been prioritized.

Update: 4 Oct, 2023 @ 5:48am

Update: 1 Oct, 2023 @ 6:06pm

Update: 1 Oct, 2023 @ 6:05pm

ver231002
添加舰队战力溢出修复系统, 能够减少很大程度的溢出, 且理论上不影响游戏性
Adding a fleet power overflow repair system can greatly reduce overflow

Update: 29 Sep, 2023 @ 8:08am

ver230929
彻底修复居住站限制无效的问题
默认情况下, 普通帝国境内允许存在2个居住站, 虚空居者为18个, 你可以随意修改这些数值
Thoroughly fix the issue of ineffective restrictions on habitat stations
By default, 2 habitats are allowed within the territory of an regular empire, while18 of a Void Dwellers empire. You can freely modify these values

Update: 27 Sep, 2023 @ 8:07am

Update: 26 Sep, 2023 @ 8:27am

Update: 26 Sep, 2023 @ 8:19am