Arma 3
ace_light
Ergebnisse 11–16 von 16
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Update: 29. Apr. 2021 um 10:02

Removed minedetector (has a dependency on "explosives" module)

Update: 29. Apr. 2021 um 9:48

Removed hearing (earplugs not included in loadouts)

Update: 28. Apr. 2021 um 22:58

Removed explosives (firing devices not included in loadouts)

Update: 27. Apr. 2021 um 16:29

Update: 27. Apr. 2021 um 15:59

Update: 27. Apr. 2021 um 15:47

Removed advanced_fatigue (units get tired in excess, some missions require that speed)
Removed disposable (NLAW needs to be reusable for some missions)
Removed medical (all modules) (lack of different medicines in all loadouts)
Removed noradio (unable to request medical assistance to AI squad)
Removed realisticweights ("disposable" module dependency)
Removed vehiclelock (makes not possible to get into vehicles without keys)