Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Naval Warfare
Viser 21-30 af 62 forekomster
< 1  2  3  4  5  6  7 >
Opdatering: 14. juli 2014 kl. 12:59

-- "fixed" escape tower bell's and gate winch's sounds



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 14. juli 2014 kl. 10:37

-- progress with "fixing" Mason twin-island's watchtower

-- progress with "fixing" escape tower bell's and gate winch's sounds



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 10. juli 2014 kl. 15:38

-- updated fleet

-- updated Mason twin-island's watchtower

-- updated Flagship (Pushable TO) voyage



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 8. juli 2014 kl. 6:02

-- tweaked boat protip and Assassination TO descriptions for the sake of gameplay clarification

-- progress with updating fleet



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 7. juli 2014 kl. 5:49

-- progress with updating fleet



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 6. juli 2014 kl. 8:49

-- decreased minimum spawn time
from
A 0s / 0s / 0s
M 20s / 0s / 35s
to
A 0s / 0s / 0s
M 0s / 0s / 5s

-- decreased ballistas' reload time from 15s to 5s

-- progress with updating fleet



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 4. juli 2014 kl. 4:44

-- "fixed" jettys' collision



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 2. juli 2014 kl. 9:06

-- progress with updating fleet



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 1. juli 2014 kl. 10:45

-- progress with updating fleet



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.

Opdatering: 1. juli 2014 kl. 4:22

-- removed extraneous testing files from workshop item to optimise download file size



PS:

Map is not finished yet, though hard-core online playing with 32 people is highly supported as well as giving me any feedback on it especially criticism.