DayZ
GameLabs
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Uppdatering: 29 aug, 2021 @ 0:16

- Workaround for faulty mods causing multiple invocations of game internal events

Uppdatering: 27 aug, 2021 @ 7:36

- Internal changes

Uppdatering: 19 aug, 2021 @ 4:13

- Updated connect and disconnect handler

Uppdatering: 1 aug, 2021 @ 1:55

- Fixed ref issues

Uppdatering: 15 jul, 2021 @ 5:37

- BI's compiler sucks

Uppdatering: 13 jul, 2021 @ 3:36

- 1.13.* compatibility

Uppdatering: 30 maj, 2021 @ 1:26

- Changes for backend compatibility

Uppdatering: 28 maj, 2021 @ 7:10

- Various QoL and API changes
- Potential fix for Expansion totem issues
- Experimental speed checks

Uppdatering: 26 maj, 2021 @ 0:10

- Fixed logging of killing blow weapon hits

Uppdatering: 24 maj, 2021 @ 1:32

- Fixed an issue that could potentially lead to game clients crashing on exit
- Cleaned up some logging