Project Zomboid

Project Zomboid

[B41] Expanded Helicopter Events
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Update: 22 Jan, 2022 @ 11:41am

- Updated scheduler and event timings to behave more consistently in MP. This may cause a lot of backed up events to fire all at once. Try to toggle on the "reset events" options before booting up.

- Events should be shorter in duration (as intended).

- Sounds/Markers/Shadows should also time-out much sooner if they're not receiving updates.

- Patch for Save Our Station - the messages should no longer be overwritten.

- Event attack delays should be properly working again - automatic guns now fire fast again.

- Recipe functions, announcers, presets have been moved internally - This will require probably deleting your install directory before resubing.

Update: 20 Jan, 2022 @ 9:53am

- Added timeouts for shadows, sounds, and markers
- Diminished event impact if sleep you are inside + taking sleeping pills allows sleep
- Internal refactoring

Update: 17 Jan, 2022 @ 9:22am

- Fix regarding indicators not showing for players with perception related traits
- Event marker time-outs
- Made sandbox settings and what they handle clearer and descriptive for new players
- Updated the French Translation (Credit to: Xianah)

Update: 15 Jan, 2022 @ 3:57pm

- Reduced weight on helicopter wreckage parts
- Fixed forever sirens
- PT-BR translation from Guilherme

Update: 13 Jan, 2022 @ 7:50pm

Update: 8 Jan, 2022 @ 8:00am

- MP Event Markers
- Air dropped supplies will now attract zombies to the package
- AEBS will now specify which helicopter/event is coming
- Lowered chances of groin shots (hehe)

Update: 7 Jan, 2022 @ 1:24am

- Decreased player wake up range from helicopters
- Updated ShadowSystem to prevent errors

Update: 6 Jan, 2022 @ 5:11am

Update: 4 Jan, 2022 @ 8:45pm

Shhhhh, you dont notice hot-hotfix this.

Update: 4 Jan, 2022 @ 7:58pm

- Map Icon Hotfix