Project Zomboid

Project Zomboid

[B41] Expanded Helicopter Events
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Actualización: 12 OCT a las 15:57

10/12/25
- Markers use UI position instead of the player's.

Actualización: 20 AGO a las 7:31

- New License terms.
- Event markers tweak.

Actualización: 12 FEB a las 18:44

HOTFIX 1:
- Fixes TR encoding, thanks to VVentos!
- Most likely fixed the audio sound stuck issue. :D
-- Added new logic for sounds in network using attenuation.

Actualización: 20 ENE a las 17:49

- Prior Update: Infamous Sound-Bug Fix v3? v4? - there was a typo in the update function.
- There was an issue with file management caused by 42 development.
- Issues with missing meshes/textures should be fixed.
- Clothing that was previously removed should de-spawn now.
- Adjusted some zombie outfits that tried using removed items.

Actualización: 20 ENE a las 10:31

- issues with upload, will be confirming files.

Actualización: 19 ENE a las 17:11

- Infamous Sound-Bug Fix v3? v4? - there was a typo in the update function.
- FINAL UPDATE for B41- pending serious issues or bugs.

Actualización: 21 MAR 2024 a las 14:51

- Updated French translation. (Credit: Inkredibehl)

Actualización: 17 MAR 2024 a las 16:11

Removed debug stuff.

Actualización: 17 MAR 2024 a las 15:55

Last Foreseeable Update Pre-B42:

Have issues? Go here: https://github.com/TEHE-Studios/ExpandedHelicopterEvents/issues

Changes:
- Fix: sounds getting stuck.
- Fix: Events unable to find target (getting stuck).
- Fix: Events failing to damage zombies (bullet hole error).
- Fix: Issue with events attacking cars.
- Fix: Broken helmet on raiders.

- New Sandbox Option: Crash Chance multiplier, chance of 0 turns off crashes.
- New Sandbox Option: Toggle for Air-Raid "transition" event.

- Tweak: Flyers say "read" instead of "read map".
- Tweak: "Insane Frequency" now several times more intense.
- Tweak: Tooltips for sandbox options.
- Tweak: Shorter/smaller sound clips.

- Misc: New badass art.
- Misc: Deleted 'dead' files.

Actualización: 17 MAR 2024 a las 13:17