Sid Meier's Civilization VI

Sid Meier's Civilization VI

Keep Unique Buildings
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更新: 2022年5月1日 @ 19時47分

Fixed an issue where heroes would be duplicated if using a modded civilization with a unique Monument replacement, such as Sukritact's Swahili.

更新: 2022年4月7日 @ 14時25分

Fixed an oversight/bug that occured in games where a unique building attached to a leader (instead of a civilization) prevented the game from loading if it would normally be replaced by a society building (such as Civilizations Expanded's Prasat and the Knights of Solomon's Temple of Solomon).

更新: 2021年11月3日 @ 19時10分

Patched the dummy buidlings to possibly avoid an issue preventing Trajan from receiving his free City Center building. May not have been an issue, but better safe than sorry!

更新: 2021年6月2日 @ 20時00分

Don't you hate it when you fix one thing and break something else? That's me all the time. Should actually be fixed now. Until next time.

更新: 2021年6月1日 @ 21時12分

Updated the code such that civs without a pre-existing unique version of their secret society building now automatically convert to the society building, while civs that have their own unique versions of their secret society's building still have a choice.

更新: 2021年5月30日 @ 12時42分

Previously, Secret Society buildings did not receive the proper bonuses from game effects that normally apply to other versions of that building. (basic or unique) This has been fixed while maintaining compatibility with other mods.

更新: 2021年4月22日 @ 18時14分

Updated the name to better reflect the actual effects of the mod.

更新: 2021年4月19日 @ 16時49分

- Fixed Icons and Text for Building Conversion Projects.

更新: 2021年4月17日 @ 22時16分

- Updated to require Gathering Storm (needed for the conversion projects to work)

更新: 2021年4月17日 @ 21時58分

Now if you change your mind down the line, you can complete a project which costs half as much as the building itself to convert either to your civ's unique building or to your secret society's building.

Due to the way the projects are generated - automatically based on whatever data is present in the database - they do not have their own icons. Luckily the game fills in the gaps with what I believe are pretty reasonable icons. There is nothing I can do about that.