Arma 3
Supremacy: Malden
1–3 из 3
Обновление: 17 апр. 2021 г. в 18:20

- Overhauled the request menu to be much more readable
- Purchased vehicles with a large number of seats can now be used to transport high command squads. This appears as an action while driving the vehicle.
- Players can now offer 20 supply to resistance members in exchange for favour
- Added support for Project Livonia mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2445355702
- Added support for Mallinga's and Badger's CTRG camos: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2459058414
- Reworked the hints system and added some new ones
- Reworked unit request system. Generic names have been replaced by the actual name of the unit. All units are now 3 manpower.
- Request cost of squads scales dynamically with unit count. This results in much more consistent squad pricing.
- Disarm the car bomb objective is less likely to spawn away from road
- Added infrastructure intel objectives for some non-Altis maps
- Adjusted the zone generation algorithm to prefer urban locations
- Misc. UI changes

BUG FIXES:

- Fixed a British Squad being unpurchasable

Обновление: 13 апр. 2021 г. в 1:36

BUG FIXES:

- Fixed a major issue that was preventing save games from being loaded
- Fixed an instance of incorrect vehicles appearing at a checkpoint
- Fixed rewards display when MP multiplier was set to something other than 1
- Fixed an issue that caused a delay between being notified about an enemy officer and their location being revealed
- Fixed an issue that prevented the resistance from providing players with rewards
- Fixed supply depots spawning outside of the map

Обновление: 12 апр. 2021 г. в 1:44