Transport Fever 2

Transport Fever 2

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Aggiornamento: 19 gen 2024, 6:21

1.19
- chinese translation
- degree 1 nodes are called "Dead Ends"

1.18
- Display 3-degree track nodes as "Switch"
- Check for multiline resource names to prevent displaying bug

Aggiornamento: 3 mar 2023, 14:42

1.17
- Fix rare issue leading to unreadable mission state file

Aggiornamento: 11 feb 2023, 8:42

1.16
- Correct text for difficulty 'very hard'

Aggiornamento: 4 feb 2023, 10:54

1.15
- Fix crash on Reload (related to UI destroy on callback)

Aggiornamento: 4 dic 2022, 12:26

1.14
- Add new tab 'world'
- Add info of terrain and water (area is not accurate due to weird self-intersecting polygons)

Aggiornamento: 15 ott 2022, 3:53

1.13
- Fix/Workaround crash for weird stations (e.g. created by Freestyle Mod if combined cargo/person)

Aggiornamento: 2 apr 2022, 5:36

1.12
- Add new con. type WATER_WAYPOINT (spring update)

Aggiornamento: 1 feb 2022, 12:24

1.11
- Fix modelRep issue when models are removed from savegame (api.res.modelRep.getAll not working correctly!)
- Fix Translate issues (Translate still buggy in Callback Events!)
- CommonAPI Modmanager: Show mod name properly

Aggiornamento: 17 set 2021, 7:52

1.10
-Stabilized, workarounds for some of the errors (not 100% resolved)

Aggiornamento: 13 lug 2021, 6:10

1.9
-Improve fallback for mysterious errors
-Supplied towns: consider towns without cargo needs; redefine completely to 75%
-Add sound effect to donate button