Europa Universalis IV

Europa Universalis IV

Difficulty & AI (1.37)
Showing 31-40 of 41 entries
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Update: 19 Nov, 2021 @ 9:48am

Update: 16 Jul, 2021 @ 8:18am

Age limit for Majapahit disaster.
Reverting change with governing cost on Churches.
Adjusting AI score for buildings.
Adding Himalayas terrain.
Swapping policies for horde ideas.
Adding Chinese peasant rebels.
Adding special Warlord vassal type.
Enabling Unify Islam decision for AI, reworking it a bit in process.
Removing a bunch of tags in Polynesia, and all tags in Australia.
Integrating Simple Peace terms mod.

Update: 16 Jul, 2021 @ 7:36am

Update: 10 Jul, 2021 @ 12:13am

Oirat starts with 2 additional vassals.
Lowering capital state governing cost to 25% from 100%
Adding local governing cost to Churches and Cathedrals 5% and 10%
Adding a 100 cap for some opinion penalties, aggressive expansion, removing province from HRE, annexed vassal.
Nerfing Raze power gain a bit
Restoring the number of burghers loans to 5
Reverting professionalism increase from recruiting generals.

Update: 3 Jun, 2021 @ 10:43am

Small update for 1.31.4

Update: 3 Jun, 2021 @ 10:25am

Update: 22 May, 2021 @ 2:32am

Stopping AI from releasing a bunch of vassals when it exceeds governing capacity.
Adding a way for AI to get access to agendas.
Small changes to Monuments.
Cleaning up bonuses from Steppe Horde and Khanate Monarchy reforms.
Cavalry cost in Horde Ideas was nerfed from -33% to -20%.

Removed Free building slot from forts.
AI restrictions for making tributary subjects were moved from CB's to Subject Type.
Disabling Economy related scripts for AI. ( AI eco was generally fixed in 1.31 )
Pulling out Merc changes for now.

Update: 12 Apr, 2021 @ 10:58am

Moving Paris back to Champagne

Update: 12 Apr, 2021 @ 8:32am

Small fixes

Update: 11 Apr, 2021 @ 7:05am

Fix for Consort bonus