Arma 3
Black Templars' Armoury
Showing 11-20 of 249 entries
< 1  2  3  4 ... 25 >
Update: 4 Apr @ 10:50am

BT_V:
Fix dependencies;

BT_Killakan:
Remove until it can be properly integrated;

CombosMix:
Fix cape;
Fix ammo;

Moss:
Fix Rotor Cannon ammo

Update: 1 Apr @ 2:46pm

Taj pbo:
Add Godwyn Pattern Bolter
Add Godwyn Pattern Melta-Combi
Add Godwyn Pattern Combi-Flamer
Add Melta Gun

Castian pbo:
Fix heavy plasma pistol model;

Fortify pbo:
Fix some categories;
Add Air Vehicles;
Add Apoth Vehicles;
Add Reclusium Vehicle;
Remove Melta Bomb;

Vehicle Balance pbo:
Tweak damage script - now ejects driver of ground vehicles, deploys green smoke, disables ground vehicle turrets/guns;
Add 30 transport slots to Columba Dropship;
Fix Columba Dropship and Storm Eagle spawn as arsenal and respawn point;
Fix Supply Rhino spawns as arsenal;
Fix Guided Krak on Whirlwind;
Add AoE to Landspeeder Tornado Bolter;
Replace Landspeeder Typhoon and Hailstrike rockets with Missiles;
Remove Green Smoke from script (could cause lag);
Remove Nephilim;
Change Xiphon to Multirole by adding Blacksword missiles and Bombs;
Buff Damage from Whirlwind AA (Now inline with fighters);
Reduce damage of all Air to Ground Missiles (Should take two missiles to destroy a vehicle);
Add smokes to Vindicator;
Add Bulldozer to All Ground Vehicles;

Moss pbo:
Add Crugrath relic;
Add Alarak relic;

Dreadnought pbo:
Add reload timer to castraferrum weapons;
Retexture all standard Dread weapons;
Optimize models and coding;
Fix Godfrey Storm Bolter muzzleflash proxy and Auto Cannon side accessory proxy;
Fix Dread Animations;
Add Seanicus Relic Hurricane Bolter;
Add Dread Missile Launcher;

New pbo Killakan:
Add Killakan;
Add Looted ork texture for the assault cannon;

New pbo CombosMix:
Add ~130 new cape/shield combos;
Add assault shield;
Fix model for marshal shield;

V(exillia) pbo:
Add Armros banner;
Add Caestus banner; (rip retired)

Helmets pbo:
Add Castian retexture;

Update: 6 Mar @ 4:31pm

Reverted to last working version, we've had some reports of things broken and I'll investigate when I have time

Update: 3 Mar @ 4:27pm

Fortify pbo:
Fix some categories;

Vehicle Balance pbo:
Tweak damage script - now ejects driver of ground vehicles, deploys green smoke, disables ground vehicle turrets/guns;
Add 30 transport slots to Columba Dropship;
Fix Columba Dropship and Storm Eagle spawn as arsenal and respawn point;
Fix Supply Rhino spawns as arsenal;
Fix Guided Krak on Whirlwind;

Moss pbo:
Add ~130 new cape/shield combos;
Fix model for marshal shield;
Add assault shield;
Add Crugrath relic;
Add Alarak relic;

Dreadnought pbo:
Add reload timer to castraferrum weapons;

V(exillia) pbo:
Add Armros banner;

Helmets pbo:
Add Castian retexture;

Moss ACEAX new pbo;
Dreadnought ACEAX new pbo;

Update: 25 Feb @ 2:00pm

Vehicle Balance & Fortify pbo:
Fix thrusters
Fix opening and closing doors
Only Pilot can open/close doors
Remove AG missiles from Xiphon
Buff Nephilim Gun
Add guided bombs to Nephilim
Add Columbia to Ultimas Pattern and given ACE rearm, refuel, and repair properties
Fix Supply Rhino
Add New Frontline Assets
Add New Tactical Assets
Add More Decorations
Add Hydra Platform, Melta Bomb, Imperium Bomb, Servo Skull

Update: 25 Feb @ 1:54pm

Update: 25 Feb @ 1:54pm

Reverted

Update: 21 Feb @ 2:46pm

V pbo:
Add lowering animation;

Update: 21 Feb @ 1:02pm

Helmets pbo:
Add Tech Novice helmet;
Fix eye textures for techmarine helmets;
Fix eye textures for mk2 helmets;

Castian pbo:
Fix Horatio's relic rotation;

Vehicle Balance pbo:
Various vehicle fixes;

V pbo:
Fix static banner animation;
Add aiming and firing to the animation;

Update: 21 Feb @ 12:58pm

Reverting due to missing files