Sid Meier's Civilization V

Sid Meier's Civilization V

France (Louis XIV)
Wyświetlanie 21-30 z 42 pozycji
< 1  2  3  4  5 >
Aktualizacja: 9 października 2015 o godz. 18:52

Aktualizacja: 9 października 2015 o godz. 14:42

Aktualizacja: 7 lutego 2015 o godz. 21:07

Fixed issue with Louis' decision

Aktualizacja: 4 lutego 2015 o godz. 21:38

  • Added YnAEMP v23 and ExCE support, and CBP reference
  • Napoleonic Marshal now correctly goes to heaven when he is expended for a Courthouse
  • Louis fabulous jeering should now work properly
  • Fix a few bad coding bits, like if Napoleon built a Chateau...
  • Napoleon's GG ability will only show for Napoleon now

Aktualizacja: 2 stycznia 2015 o godz. 1:00

  • Fixed an issue where the Cultural Great Person choice thingey would display for unfabulous civs

Aktualizacja: 29 grudnia 2014 o godz. 23:02

  • Added P&P, Map Labels, E&D, CulDiv, Unique Cultural Influence, R.E.D., and Civ IV Traits support
  • Imperial Guard XP now caps at 15
  • Fixed an issue where Napoleon would recieve 2 GGs on the outbreak of war
  • Civ unique functions will now only fire when that civ is in-game (yup, the civ hasn't been updated in that long :p)
  • You now receive a Great General at the outbreak of war with a major civ (so defensive or offensive wars) and it is no longer limited by whether you're already at war. Great Generals now must be expended to build a Courthouse, but also halts any resistence, too.
  • Slightly increased the strength of the Imperial Guard
  • Louis XIV reworked a bit. Chateau provides 1 Culture instead of 2 and does not provide a defensive bonus, but begins a 5-turn WLTKD in the Capital (no matter where its built, its all about Louis :D).

Aktualizacja: 10 czerwca 2014 o godz. 22:49

Aktualizacja: 10 czerwca 2014 o godz. 20:59

Aktualizacja: 10 czerwca 2014 o godz. 20:55

Standardised volumne

Aktualizacja: 18 maja 2014 o godz. 7:16