X4: Foundations

X4: Foundations

X4 Economy Overhaul
Ergebnisse 1–10 von 17
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Update: 24. Apr. 2023 um 14:29

Fixed missing xenon texture

Update: 24. Apr. 2023 um 10:27

Fixed missing textures for some buildings

Update: 24. Apr. 2023 um 8:59

1.13

  • fixed gray instead of white terran textures (only happend when not using my XR Ship Pack mod)

Update: 23. Apr. 2023 um 6:20

1.12

  • added new collision hulls for broken structures (necessary for 6.0)

Update: 12. Apr. 2023 um 4:25

  • fixed renaming of some structure parts of 1.10

Update: 8. Apr. 2023 um 11:47

1.10

  • increased distance for most module details (xs, s, m -> l; l -> xl) so that they should be visible from more far away (idea: even s details on stations are huge)
  • added scarp option for several wares (introduced with tide of avarice dlc) (thx to MickeyTJR)
  • fixed path to some of the legacy textures included in this mod (thx to MickeyTJR)

Update: 3. Apr. 2022 um 8:52

1.09

  • fixed some production stations have not been built by some factions (for example graphene, antimater cells and superfluid coolants) (However all of these production modules are often part of other bigger stations) [*should* have effect after a while on old saves]

Update: 6. Nov. 2021 um 15:42

1.0.8

- fixed drone components not buildable by other factions except terrans

Update: 28. Apr. 2021 um 13:11

1.07

  • fixed wrong max price for forcefieldunits

Update: 19. Apr. 2021 um 13:52

1.06

  • fixed wrong name for silicon wavers and microchips modules