Stellaris

Stellaris

Simple Traditions
目前顯示第 21-30 項,共 40 項
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更新:2021 年 6 月 18 日 @ 上午 8:14

更新:2021 年 6 月 18 日 @ 上午 3:56

更新:2021 年 6 月 12 日 @ 上午 7:05

Quick update
- removed all changes to original tradition trees, now only the ai weights remain in the adoption ones. (hopefully this fixes a bunch of disappearing traditions in domination and prosperity trees)
- added a remove planet specialization decision to planets with the industry finisher.
- added artisan jobs and metallurgist jobs to the decisions you get from industry finisher.
- moved rare resource production into industry from specialist.
- changed specialist amplitude to give +3 leader skill level cap instead of 1 and removed the upkeep reduction.
- specialist finisher buffed to give 100% instead of 50% leader experience gain.
- specialist adoption increased to 2 leader pool size instead of 1.
- removed 3 specialist traditions (well one was moved to industry)
- added "Specialized Production" which increases specialist pops resource output by 5%.
- added "Inquisitive" which gives you 1 envoy and gives you an event that gives either +20% encryption or codebreaking.
- added "Spy Network Efficiency" which increases your infiltration rate by 20%, reduces your decay rate by 20% and increases the operation speed by 25%.

更新:2021 年 4 月 18 日 @ 下午 12:45

更新:2021 年 4 月 16 日 @ 下午 5:28

更新:2021 年 4 月 16 日 @ 上午 10:27

更新:2021 年 4 月 15 日 @ 下午 5:55

更新:2021 年 4 月 6 日 @ 上午 9:29

更新:2021 年 4 月 4 日 @ 下午 2:23

更新:2021 年 4 月 4 日 @ 下午 12:32