Stellaris

Stellaris

Civil Wars
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Update: 13 apr 2021 om 20:12

- Core sectors Governors may have still been able to rebel, but that should be fixed.

Update: 13 apr 2021 om 20:05

- Civil Wars pull countries out of federations. They rejoin upon conclusion of their war.

Update: 13 apr 2021 om 18:20

- Changed how fleets for Civil Wars work. The rebels will now commandeer some of your fleet. The size will be dependent on how far over your admin cap you are.

Update: 10 apr 2021 om 17:09

- Core sector Governor cannot revolt. For some reason, the popup still comes up. I'll fix it for when 3.0 rolls around.

Update: 7 apr 2021 om 23:21

- Fixed an oopsy-daisy that let your capital planet rebel in some circumstances.

Update: 7 apr 2021 om 16:17

- Now takes administrative capacity into account in the chances of a rebellion occurring.

Update: 4 apr 2021 om 21:35

- Changed to 5% chance every 2 years for rebellion from disapproving faction leaders from 10% percent.

Update: 4 apr 2021 om 14:20

- All unhappy factions leaders now have the ability to rebel.

- Changed from 10 years of no rebellions from game start to 15.

Update: 2 apr 2021 om 18:57

Update: 1 apr 2021 om 19:02

- No more rebelling just based on traits alone (except corrupt). I will think of a way to work in events for them.