RimWorld

RimWorld

Biomes! Caveworld Flora Unleashed
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Update: 24 Apr, 2023 @ 12:23pm

[Auto-generated text]: Update on 4/24/2023 8:23:01 PM.

Update: 14 Sep, 2021 @ 1:04pm

Fixed typos in previous two patches, added patch for tunnelers expanded

Update: 10 Sep, 2021 @ 12:22am

Fixed Ideology patch
Added patch for Fungi lite

Update: 19 Aug, 2021 @ 7:23am

Mycelium is now harder to accidentally destroy
Fungal Garden Gravel now absorbs some proportion of animal filth

Update: 9 Aug, 2021 @ 2:05am

[Auto-generated text]: Update on 8/9/2021 10:05:50 AM.

Update: 9 Aug, 2021 @ 1:41am

Shimmershroom meals should now be possible to interact with
Fixed the missing def for Mycelial Blocks

Update: 8 Aug, 2021 @ 8:52am

Restored fungiponics, now everyone likes shimmershroom even if they hate mushrooms

Update: 28 Jul, 2021 @ 4:31am

Pawns recover from Gleamcap smoke faster
Removed obsolete Fertile Fields patch
Renamed "rich fungal gravel" to "fungal garden gravel" to make it more obvious what the difference is

Update: 27 Jul, 2021 @ 10:18am

Er... added back in the 1.2 defs I deleted by accident. Sorry everyone!

Update: 26 Jul, 2021 @ 8:04am

1.3 IDEOLOGY UPDATE

All fruiting bodies now no-longer kill other mushrooms with their glow
Fungiponics basin removed, fruiting bodies can be grown on fungal gravel or the new rich fungal gravel
Mycelium spawn rate drastically reduced
Mycelium now drop mycelial blocks, a non-perishable animal food that can be used to make rich fungal gravel
All raw mushroom types now count as fungus for the ideology precept fungus eating
Gleamcap smoke won't effect non-biological pawns and the effect scales with toxic resistance
Gleamcaps give herbal medicine when harvested
Most textures redone in a larger size, with some slight adjustments to contrast to make them easier to see

1.2 version remains unchanged