Garry's Mod
gm_tf2streets (+night ver.)
Mostrando 1-5 de 5 aportaciones
Actualización: 23 SEP 2022 a las 6:28

-3D skybox is now aligned to street level
-Expanded cubemap coverage
-Improved bot navigation in the narrow park path
-Other minor visual improvements

Actualización: 24 MAR 2021 a las 7:10

-Added ground NPC nodes to both maps

Actualización: 22 MAR 2021 a las 8:02

-Updated 3D skybox of the night version with some lights

Actualización: 21 MAR 2021 a las 3:11

-Added a night version
-Removed half of the street lights (this was an unintentional leftover from the original map)
-Removed some duplicate props
-Replaced some window props with more versatile ones
-Fixed a missing lamp post across the corner from the bar
-Added windows to a building that was missing them (across the street from the one with Mount Knifeback billboard)
-Added lamp posts to the park
-Named the skybox smoke particles: you can now toggle them by typing "ent_fire particle_chimneysmoke disable" and "ent_fire particle_chimneysmoke enable" into the console (without quotes)
-Increased player spawn point count to 8
-Improved textures in some areas
-Doubled cubemap resolution (affects metal reflection). This will make the window reflections much better looking
-Updated map thumbnail
-Other minor improvements

Actualización: 19 MAR 2021 a las 8:43

Initial addon creation.