Dota 2
Hero Attack On Gods
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Update: 28 Jun, 2021 @ 12:24pm

New: 3 Quests with NFTs as bonus rewards, you can find them on discord(link on workshop page) #quests as a pinned message.
* Fixed Gold bag being stolen by enemy creeps(new dota update bug), now you need to right-click on them(pickup) and it does not matter if your inventory is full.Max 3 gold bags per round.
* Added new items: Trusty Shovel (1% when cutting trees), Cursed Shovel, Aegis of Infinity, Aghanim's Fragment
* Added new creeps
* Added Super Scepter effect for Phantom Reflex (Phantom Assassin)
* Fixed (probably this bug did not exist) Edible Aether Lens getting lost on death
* Fixed broken attributes of some items
* Fixed Mystery Scepter of Divinity + Black Hole crash
* Added few missed icons
* Improved upgrading of some items

Update: 17 Jun, 2021 @ 5:31pm

Fix quicksilver amulet price

Update: 16 Jun, 2021 @ 3:31pm

* Fixed Unholy Rage (Satanic) icon
* Fixed internal bugs: Flicker, Trident, Leveller, Silver Edge (normal)
* Fixed crash when Spirit Lance (Phantom Lancer) is reflected
* Force Boots HP regen increased from 30 to 90
* Added new Neutral item: Titan Relic
* Ogre multicast(N) has an interaction with Mimic mace and a Super Scepter effect
* Ogre Magi starts as an Str hero now, has a new talent and better stats gain.
* Antimage Speed dmg per stacks mult increased and has a new talent for his Q.
* Green radiance has a higher limit for agi and ms mult.
* All forms of edible radiances got a small buff to their limits and the bonus(can be extra stats end/or an extra status effect) that they have compared with the non-edible one.
* Fixed Edible Octarine core getting lost on death.
* Fixed Wave of Terror (Vengeful Spirit) didn't affect by Spell Lifesteal
* Fixed Wave of Terror (Vengeful Spirit) talent
* Changed Vengeful Spirit's Nether Swap talent
* Some Spell Lifesteal has been renamed to Pure Spell Lifesteal
Guessing game Reset: Hint 1, Combine 2 words that can be found in 2 titles(part 1 and 2), the second word is all low caps and the first word can be found in normal and hard end up to round 15.

Update: 9 Jun, 2021 @ 4:22am

* Fixed Death Skull (Witch Doctor) effects
* Buffed Voodoo Restoration (Witch Doctor)
* Reworked Mana Blade active
* Buffed Skywrath Mage's Super Scepter effect.
Guessing game Answer: "-lasers Keen" (reset in next patch probably). same rules for typing: It does not work if game time is under min 30, the game is paused or cheats are enabled.

Update: 31 May, 2021 @ 6:35pm

Visit Discord for a complete patch note(link in workshop discussions).
* Fixed Arcane Supremacy (Rubick) targeting
* Now Ability Point is non-targeted
* Fixed Eul + Slayer Dimensional Shift crash
* Edible Bigan's Octarine Core now gives stats without consuming + more description will no longer create another one before applying, the effect will not be lost if you take any other Octarine Core (CDR and Spell Lifesteal still don't stack).
* Reduced Max As by 200 and other stuff to adjust for that.
* General Balance changes(no space for details).
* Meepo starts as an STR hero now.
* New items: Num, Staff of Light(x3), and Spirit Guardian(special one)
* Void ultimate will no longer limit your max ms.
* Ice Rapier now gives 9 int per lvl, and now deals dmg base on int x lvl and 7% of enemy current health. removed the slow on damage(better performance).
* Shapeshift Relieve (DK, Lycan, Terrorblade) appears only when the ability level is 1 or higher
* Fixed: Shapeshift Relieve (DK, Lycan, Terrorblade) now drains health with the Aghanim's Scepter effect, rather than reducing health regeneration as it previously did
* Cataclysm (Invoker) is hidden
* Some abilities don't trigger Aftershock (Earthshaker)
* Vambrace now has a more variable purchase
* Shop Cleaning
* Description adjustments
* Neutral items are only those items that can be placed in the neutral item slot
* Necronomicon enabled
* Pocket Barracks cost reduced by 1000 gold
* Added upgrade for Psychic Headband
* Infernal Breath (Clinkz): Base Damage value changed to have 1k less dmg at max lvl.
* Improved Fireball (Dragon Knight)
* Added Super Scepter effect for Mystic Flare (Skywrath Mage)
* Added Aghanim's Shard effect for Lucent Beam (Luna)
* Fixed: Sphere of Earth could not be found in the store
* Fixed: After disassembling Infinity Rapier the modifier did not disappear, causing an error
* Fixed: Now Greater Demon Talon cannot be disassembled when switched
* Fixed: Greater Dragon Head did not give an improved aura when there was an aura from Dragon Head
* Fixed some aghanim laser errors, OBS, etc.
* other stuff

Update: 25 May, 2021 @ 10:15am

* Reworked Jingu Mastery(the one from random skills) to have less impact on game performance, and added Aghanim's Scepter and Super Scepter effect.
* Buffed Arcane Supremacy (Rubick)
* Added Super Scepter visual effects
* Fix kingsBane healing from octarine and preventing lethal dmg if the enemy is not invul. (normal spell lifesteal is fine)
* Enchanter is now part of the red aghanim recipe.
* Slightly increased the drop rate of red aghanim from roshan with 3+ players.
* And other stuff

Update: 23 May, 2021 @ 12:36pm

* Added Aghanim's Scepter and Super Scepter effect for Frostbite (Crystal Maiden)
* Added Aghanim's Scepter and Super Scepter effect for Chaos Bolt (Chaos Knight)
* Added Aghanim's Scepter and Super Scepter effect for Thirst (Bloodseeker)
* Added Aghanim's Shard effect for Chaos Strike (Chaos Knight)
* Added ability for Chen's Holy Persuasion creeps to kill them
* Crystal Nova got some levels and cast during channeling like Frostbite.
* added green note to CM skills that they can be cast during channeling(was an Alt note for Crystal Nova).
* small buffs to venge
* added the reworked bloodseeker E to the random pool.
* Now Blood Madness (Axe) can't get more stacks than his maximum health in one hit
* chip shortage so Helm of undying cost increased.
* spell blade and other 2 passives that have similar effect reduced in dps.
* spell blade from 15 normal bonus dmg to 10% bonus dmg (from the base) and made to have a lot less impact on game performance.
* Devil Daedalus reworked and added Super Scepter effect and made to have a lot less impact on game performance.
* bloodseeker Q now is a chance (10%) but deals 5 times more dmg. rampage speed limit is higher(Q and E changes are mostly to reduce some of the lag)
* Changed Thirst (Bloodseeker) mechanic: now stacks are given when using abilities
* fix some phoenix Q errors.
* fix timber second ultimate being multicasted by normal multicast.
* Grow Strong now has pseudo-random
* Guardian Greaves (Holy Light), Formidable Chest (and Attribute Mail), High Tech Boots (and Speedsters), Soul Ring, Devils Veil, Speed Orb (and stats books), Satanic, Ex Machina (and Refresher), Fire Rapier, and edible things will not interrupt actions
* Poison Claw, Heartstopper Aura, Mana Break, and Slayer Rebound will hide stacks modifiers if the ability is removed
* Super Scepter will no longer create Aghanim's Scepter before applying
* Fixed: Some abilities caused errors when removed
* Fixed: Earth Rapier and Wind Rapier caused an error when selling
* Fixed: Euls + Stun Immunity crash
* and some other stuff

Update: 21 May, 2021 @ 4:18am

fix PA and WK boss crashes

Update: 20 May, 2021 @ 9:18am

*added back the longer load time but might help with reduction of crashes.
*dragon knight new talent , ult got an extra bonus but needs more lvls to up.
*lycan ult needs more lvls to up.
*fix pudge ultimate perma.

Update: 19 May, 2021 @ 5:57pm

#Descriptions fixes.
#Abilities:
Purification is not affected by Spell Damage.
Fixed DK 25level right talent
Night Stalker talent fix.
#Dragon blood talent fix (buffed too)
#Fixed some random skills giving errors on heroes that don't have their talent(might help in the reduction of crashes)
#and some other stuff
*Fix OBS crash on DawnBraker.
*Small buffs for jakiro and very few other skills.(mepo, magnus, lich)
*Mirana multi arrows now are easier to hit at a higher range.
*removed sanguine "stop hitting yourself effect"
*gold ring on god bosses will give at least 40% heal.
*IO overcharge stun immunity and true strike part has a 10 seconds circle now (uptime 50%) on an ally(on IO is still 100%)
*Reduced some of the loading time.
Congrats to 『Kumagawa and Abuleil for being the first to defeat current -fullgame ,-extra mode (no abuses, probably:))