Dota 2
Hero Attack On Gods
Näytetään 71–80 / 241
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Päivitys: 17.1.2024 klo 8.32

* Fixed Juggernaut Zanto Gari and other 3 skills affected by same change in dota(void, omni).
* Removed Blur from the "-extra" skill pool.

Päivitys: 5.1.2024 klo 10.52

* Added 2 commands for normal mode to combine all other commands for this mode "-alle" = second part normal, double , gon, single(if single). + extra if you add another "e"("-allee"). Add "2" at the end for the version without -gon(single player thing)
* Fixed Boss Razor's plasma field leaving a visual bugg after death.
* Fixed WindRanger Ultimate.
* Fixed gods max dmg taken per instance not working (they should not take more than 7%).
* Removed more random boss skills from -extra mode.
* Removed Revenant's Brooch (no way to use old version)
* Duel (random pool skill) now increases base attack instead of green.
* Slightly buffed Warrior Seal and fixed its dmg block (was actually making you take more dmg since the 7.32 update)
* Random Ability Shop starting stock from 1 to 6 (Temporary, it will be back to normal 1 after some time probably)

Päivitys: 1.12.2023 klo 5.00

* Abaddon's Mist Coil talent increased and self-damage % and its lvl 25 CDR talent increased from 15% to 25%.
* Added new Super Scepter effect for Queen of Pain(Q).
* Buffed Muerta's Ultimate (Duration, CD, Bonus Dmg) and replaced 25% CDR talent with 30%.
* Removed some of the random boss skills from the -extra mode list (may help reduce crashes in this mode).
* Slightly buffed Seer Stone
* Slightly buffed the King's Bane item.
* Buffed some of Maple's armor stats, the active now works on universal heroes too.
* Fixed Skadi Bow (and Edible) to reduce all healing forms (Lifesteal, Heal) instead of just regeneration.
* Crossbow now has a healing reduction (not all forms) on its crush armor effect and slightly more stats.
* Phoenix Ash recipe cost reduced.

Päivitys: 12.11.2023 klo 12.09

* Fixed UI talents. For some heroes was showing in skill bar (some dota update gifted that).
* Added new Super Scepter effect for Slark.
* Added Monkey King back in hero pool(might be temporary), his vanila ultimate still has bad visual interaction with edible aghanim over long play(creates some degree of lag). Modified his aghanim ultimate intervals for less fregvency to slow this down.(the same bug can be still found in normal dota too)
* Increased Lifestealer poison Claw stack chance, from 3% to 4%.
* Arcade servers are still experiencing a shortage (Valve limited the number of them for all games, not sure if intentional) in most regions. Try to queue on a different region or Just Local if you can't find one at some hours for your region.

Päivitys: 19.10.2023 klo 8.52

* Added a toggle/passive button for the IO Symbiosis transformation and a new SS effect for this skill. Removed Spirits skill and replaced it with a related talent.
* Added new Super Scepter effect to Lifestealer Feast.
* Increased Top Underdog server check timeout (should help some regions with the bug of not getting the Top Underdog buff).
* Fireblast from Multicast should no longer be able to self (or ally) dmg.
* Fixed Hoodwink Sharpshooter projectiles not disappearing on autocast and made autocast only search for enemy targets.
* Added Sharpshooter projectile/charge time talent back.
* Fixed autocast to now work with Viper W and techis sticky bombs.
* Arcade servers(some regions) seem to be much less available for all maps (valve thing)

Päivitys: 8.10.2023 klo 3.18

* Added "effect_rate nr" for Luna Ultimate to limit Q animations, and made the blue/purple light from Ultimate not stack when multiple Ultimates are running at the same time.
* Replaced the Storm Spirit R effect with something much less bright.
* Added an extra Super Scepter effect for Storm Ball Lightning.
* Added "effect_rate nr" for Storm Overlord.
* Root now provides damage reduction to the caster when active.
* Increased Radiance Armor % Max HP as dmg for all forms, slightly or more for some other stats, and now a certain amount of stats will not decrease multiplayer but increase it.
* Added SS effect for Marci Ult for red radiance armor as well and updated the description for the green one (had a hidden effect for edible).
* Dezun CDR UP now also includes the backpack slots same for Mana Blade UP
* and some other fixes.

Päivitys: 20.9.2023 klo 9.39

* Lone Druid Bear now uses the owner buff instead of Nebu for scaling.
* Increased Lone Bear stats per level (HP and Attack), reduced base attack time, and replaced/buffed some Lone Druid talents.
* Bear at skill level 4 now has the item autocast skill.
* WD Restoration and Pulse Nova now retain their toggle state after death.
* Centaur's ultimate damage reduction bonus restored and his Aghanim scepter added.
* and some other stuff.

Päivitys: 19.9.2023 klo 16.32

* Courier AutoCast will now ignore passive items and move to the next item to cast instead of stopping on them.
* Axe new lvl 25 talent logic changed so that it always gives the correct number of stacks on enemy deaths.
* MultiAutocast item now only cost gold (removed enchanter cost and increased gold cost).
* Second Enchanter guarantee if you don't get a second one from level up now drops at lvl 64 from 82.

Päivitys: 17.9.2023 klo 18.19

* Increased Enchanter drop rate from lvl up by ~30%.
* Now if you never dropped an enchanter from lvlup til lvl 25, it will give you a guarantee, and same for lvl 82 for a second one.
* MultiAutocast has a limited alternative (special branch)
* Courier item autocast now goes up to slot 4(from 1-3) + neutral slot.
* Void Spirit Resonant Pulse buffed (defense part)
* Courier can autocast Dezun again.

Päivitys: 17.9.2023 klo 11.45

* Added new item (made by fusing Flaming Cape + Demonic Blade)
* Fixed Pango True Master dagger bleed to tick every 0.5s instead of every 1s.
* Reduced the majority of cast times for skills again (now most of them are 0.1 or lower or 0)
* Boss Gold Ring CD reduced from 300s to 360s.
* Reduced Ursa Earthshok fly time (works better with multicast), fixed Autocast not using talent range to autocast, fixed Shard not using talent dmg for Fury Swipes.
* Increased the amp usage of Traxex's necklace spell from 15% to 25% and increased its mult limits for armor and speed from 15 and 30 to 30 and 45, DeepFreeze dmg now triggers 3x (as 3 separate dmg instances).
* Centaur return now ignores base armor, talent increased to 200% (added note for attribute mail affected by Centaur talent)
* Snapfire lvl 25 Shredder talent increased to 360%.
* After you kill the last unit for the round, a Building/Ward like unit will appear, kill that unit when you are ready to proceed to the next round (host can type "-autoskip" and that unit will die instantly on spawn).
* Shortened the rounds that were supposed to add a "small brake".
* Buffed Ring of Aquila switch off stats.
* Buffed some Void Spirit stats (ults, talents, int gain)
* Increased Dark Willow Bedlam int scaling (including talent), no longer stacks with itself.
* Arcwarden bubble fixed and buffed
* Multi-Autocast now ignores passives and on Arc Warden Illusion should cast all its spells and items (slot 1-5 + neutral).
* Autocast now stays toggled on after death and respawn (taking into account the respawn fontain invulnerability).
* And some other stuff.