Arma 3
Force Through - Livonia [SP/CO18]
กำลังแสดง 11-20 จาก 28 รายการ
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อัปเดต: 3 ต.ค. 2021 @ 4: 41am

Increase sensitivity for forest detection.
Decrease flanking distance for positions among buildings the same way as with forests.
Make initially spawned groups keep formation more.

อัปเดต: 3 ก.ค. 2021 @ 11: 54am

Add fog slider
Add visible battle area border to preview

อัปเดต: 16 มิ.ย. 2021 @ 12: 24pm

อัปเดต: 16 มิ.ย. 2021 @ 10: 28am

Fix response distance fields in advanced config behaving weirdly.

อัปเดต: 16 มิ.ย. 2021 @ 2: 25am

Mission location selector compatibility with dedicated servers.

อัปเดต: 14 มิ.ย. 2021 @ 2: 33pm

Fix AI spawners using incorrect faction when running on a dedicated server

อัปเดต: 14 มิ.ย. 2021 @ 9: 37am

Fix win/lose triggers not working correctly

อัปเดต: 11 มิ.ย. 2021 @ 5: 21pm

Allow players to join other squads when they are the last ones alive in singleplayer.
Workaround for a rare bug where AI Spawner modules fail to initialize.
Allow multiple groups to disperse instead of sweeping the area of last contact if no new targets are known.

อัปเดต: 28 เม.ย. 2021 @ 8: 06am

Decrease engagement and flanking distance in forests.
Fix actual vantage point waypoints not being added.
Allow switching to a different target when the current target group is fleeing.

อัปเดต: 1 เม.ย. 2021 @ 9: 39am

Fix taking over as group leader not working correctly for non-server players
Make groups take cover when staying at waypoints to look for enemies