Garry's Mod
Deadly No More Room in Hell Zombies
Mostrando 1-10 de 29 aportaciones
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Actualización: 30 SEP 2021 a las 14:16

Fixed injury system, made it so that model is no longer affected by health. May now be compatible with Deadly Zombies, haven't gotten around to testing it, but the methods used here worked elsewhere.

Actualización: 13 JUL 2021 a las 7:09

Removed infection type slider, didn't work at all but somehow didn't break anything.

Actualización: 13 JUL 2021 a las 1:11

Added Water Infection system, every .5 seconds there is a chance for infection.

Actualización: 10 JUL 2021 a las 21:32

integrated deadly zombie survival into this, this'll likely be utterly inconsequential as I'm not adding Zombie Survival SNPCs as a required item, and you'd only notice if you'd read this patch note, which no one does.

Actualización: 10 JUL 2021 a las 8:24

added random zombie variantion to hl2 infection (75% regular zombie, 15% fast zombie, 10% poison), fixed zombification on death for hl2 zombies, fixed poison headcrabs thrown by zombies not despawning on infection.

Actualización: 9 JUL 2021 a las 23:34

patching a few things i missed while initially uploading

Actualización: 9 JUL 2021 a las 23:18

Readded hl2 infection system, players and npcs killed or infected by zombies will now be hl2 zombies. Injury system added to walking zombies, the zombie you are now depends on how damaged you are at the time of turning

Actualización: 18 ABR 2021 a las 11:10

Fixed reanimation animations on infection victims.

Actualización: 17 ABR 2021 a las 18:41

Updated reanimation animations, now makes sound while victim is collapsing.

Actualización: 2 ABR 2021 a las 15:00

uploaded the wrong file on accident