RimWorld
Destroy Item
1–10 из 13
< 1  2 >
Обновление: 13 июн в 5:55
автор: Garwel

- Updated for RimWorld 1.6 (beta)
- Added mod icon

Обновление: 15 мар. 2024 г. в 12:38
автор: Garwel

Updated for RimWorld 1.5 (beta)

Обновление: 13 июл. 2023 г. в 8:06

- Refactored code to use MapComponent instead of ThingComp, which allows destruction of any items (including, most importantly, chunks) and probably improves performance
- Progress bar doesn't show up if instant destruction is on

Обновление: 2 июл. 2023 г. в 3:18

- Several pawns can now destroy an item simultaneously; you can set the max allowed of cooperating pawns in the settings (default is 2)
- Slightly increased mood debuff to the colonist who destroys a corpse (from -4 to -5 in total)
- Biotech: Wastepacks now pollute terrain (not just air) when destroyed, other dissolvable items also retain their effects
- Biotech: Changed the way embryos are recognized, which may improve compatibility with mods that add custom embryos
- Biotech+Ideology: Negative thoughts about destroying embryos are no longer nullified by "Corpses: Don't Care" precept
- Optimized job tick actions
- Don't show progress bar for items that don't have HP
- Settings UI uplift
- Added DDS textures (may improve loading speed and memory usage)

Обновление: 16 янв. 2023 г. в 11:58

Fixed error log spam when loading the mod without Ideology DLC

Обновление: 11 янв. 2023 г. в 6:48

- Added a hot key (X by default) to designate an item for destruction
- Some small under-the-hood optimization

Обновление: 26 окт. 2022 г. в 8:46

- Negative thoughts (about destroyed corpses) now appear while the pawn is doing the destruction job, not when it's over, but they don't stack
- Added a negative thought when destroying human embryos (Biotech)
- Wastepacks now produce toxic gas as they are being destroyed (Biotech)
- Fixed Cannibalism: Required (strong) precept not nullifying the negative thoughts (Ideology)

Обновление: 10 окт. 2022 г. в 11:31

Updated for RimWorld 1.4

Обновление: 9 авг. 2021 г. в 13:54

- Fixed the DLL being located in the wrong folder, which led to the old version of the mod to be loaded
- Fixed XML errors when launching game without Ideology

Обновление: 8 авг. 2021 г. в 22:35

- Your pawns won't get bad thoughts after destroying corpses if their ideologion is ok with that
- Fixed mod settings not being loaded