Garry's Mod

Garry's Mod

gm_sts
Viser 11–16 av 16 bidrag
< 1  >
Oppdatering: 24. feb. 2023 @ 7.08

gm_sts v2.1.1

*Fixed bonus round lever initially showing an incorrect state
*Massive code cleanup
*Fixed a bug where points would be saved after a game reset
*Fixed a bug where the map wouldn't be fully reset on game reset

Oppdatering: 17. mai 2021 @ 8.07

Gm_sts 2.1

* No longer uses chat to display most messages
* Maps should get "stuck" less (adjusted kill boxes)
* Redid the flag coding so it should be less buggy in general
* Overhaul of the coding for teams to lessen exploitations
* Timers for bonusrounds are now adjustable
* Stopped Randomizers and Upgraders from working without a cube inserted
* Added Cancel levers in the lobby to personalize which maps or bonusround modes you want (@Miyoshi)
* Visually Redid the lobby
* You can no longer "defeat" a team until all its units have spawned (@Mega)
* Map resets if server is empty for enough time (@Bobbyperson)
* Game automatically resets after someone wins
* Balancing for some of the mobs

Oppdatering: 22. mars 2021 @ 21.52

Added Console command: newround If you're spectating a map and it won't end, just enter that command to restart the round on a different map

Oppdatering: 21. mars 2021 @ 21.47

Fixed Metrocop and Beefcake Entity spawning, should have fixed teleporting to spectating maps, should have fixed give weapons for capture the flag and battery, Added waiting room "Next-map" screen (credit in the description)

Added Healer and Bombsquad mobs

Oppdatering: 13. mars 2021 @ 11.56

Updated Background Images, added Console commands: Deathpnt (how many points a deathmatch kill will give your team)

Oppdatering: 12. mars 2021 @ 15.34

Initial addon creation.