Teardown

Teardown

NGNT Nuclear Facility
Viser 1–10 av 145 bidrag
< 1  2  3 ... 15 >
Oppdatering: 29. jan. @ 11.59

- A buncha minor script optimisations and stuff (ty .lua analyzer)
- Water tanks outside will spew out water when the valves are turned once more
- Minor sound optimisations
- Bigger boom? Not sure if this was already implemented

This is not part 2 of the mega update, is just a small optimisation update

Oppdatering: 23. jan. @ 8.06

Major update Part 1:

- New and improved map ground
- New derelict train area with train cars
- New sand pit
- Moved the scrap yard
- Added new areas under construction for Part 2
- More power lines
- More roads
- More junk in the scrap yard
- Lights around the map are always on now
- Added yellow pillars around the substation
- Changed the colour of the grass
- Added radiation-sick trees (yellow trees)
- Cranes are dynamic once more
- Added cranes around areas under construction
- New screenshots
- New thumbnail

Oppdatering: 16. jan. @ 16.51

- removed the options button and low detail, because the lag isn't that bad anymore
- made new thumbnail

Oppdatering: 16. jan. @ 14.49

- Lag reduction
- Added lighting around the building
- Changed the way the colours look

Oppdatering: 6. jan. @ 6.30

- removed the version checker

Oppdatering: 12. okt. 2024 @ 3.32

- updated the version checker

Oppdatering: 27. sep. 2024 @ 11.53

- removed control screen in the control room
- red lights now stay off until the SCRAM button is pressed
- basement walls should be unbreakable now

Oppdatering: 18. sep. 2024 @ 15.21

- updated the version checker
- updated the main xml file to hopefully fix the audio issue

Oppdatering: 17. apr. 2024 @ 4.50

- updated the version checker

Oppdatering: 30. mars 2024 @ 4.05

- fixed typo in authors section