Teardown

Teardown

Fernway Hub v1.0
Showing 91-100 of 216 entries
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Update: 8 Jun, 2021 @ 7:36am

Increased ambient brightness levels once more. There will be less dimming when indoors and brighter environments all-around, at least during the day. Rain or shine.

Update: 6 Jun, 2021 @ 4:17pm

Added some more things, including lighting, to the Villa's garage, and a crate-world bathroom just for sh.... kicks.

Update: 6 Jun, 2021 @ 3:55am

-Made some tweaks to the skybox/scene brightness to better simulate there being no sun in the sky.

This makes the maps darker but there is still a difference between "night" and "day".


-Moved the campsite items to their correct positions.

Update: 5 Jun, 2021 @ 12:45pm

Cut out some of the Classic map for better performance, and made the map more rectangular, plus fit things better inside the ground layer.

Turned the ceiling tiles in the apartments into wood, for a better burning experience.

Update: 2 Jun, 2021 @ 5:19am

Increased brightness during the day in all maps.

Update: 1 Jun, 2021 @ 2:38pm

MrFox2000 has provided yet another wonderful piece of ambience. This time, experience the wind blowing past your ears when you're on the rooftops of the apartment building, and some of the taller buildings in City.

Update: 31 May, 2021 @ 10:32am

Added new skybox to all maps. Mainly as a placeholder but it will for sure stay in the Hub map.

Added new Earth and Moon in the Hub map.

Update: 31 May, 2021 @ 6:02am

Reset all skyboxes. This fixes the trippy color bug. Sorry about that.

Hope you enjoyed it though.

Update: 30 May, 2021 @ 6:00pm

Removed all bordering scenery in Classic. I know it seems like I'm going backwards here, but I'm just preparing the map for completion and you guys get live updates.

New hub changes provided by MrFox2000! Thank you!

Update: 28 May, 2021 @ 8:23am

Added ceilings to apartment floors

Small bug fixes in Grassland Realms