Total War: WARHAMMER II

Total War: WARHAMMER II

Empire Master Engineers II
Mostrando 1-10 de 23 aportaciones
< 1  2  3 >
Actualización: 6 OCT 2021 a las 20:23

Updated for The Silent and the Fury:

  • Burst skill now applies to the repeater engineer when mounted on his war balloons
  • And also mounted on his war wagon and steam tank. I suspect it didn't apply to those two for a good reason though. We'll see.

Actualización: 14 JUL 2021 a las 16:37

Updated for The Silent and the Fury:

  • No major changes

Actualización: 12 JUL 2021 a las 13:53

  • Set training levels to "trained" across the board to fix a bug.

Actualización: 22 JUN 2021 a las 13:35

  • Fixed handgun and silverbullet projectiles being swapped after upgrade.

Actualización: 3 MAY 2021 a las 16:40

  • Changed sharpshooter icon to show it increases battle speed.

Actualización: 26 ABR 2021 a las 12:38

  • Removed Engineers being able to be built from turn 1. It was a testing thing I forgot to remove.

Actualización: 16 ABR 2021 a las 17:03

  • New "War Balloon" mount for Master Engineers. Model and textures by Crisord.
  • Note: New animation set for the new mount: "bl1_empire_war_balloon"
  • Another note: Agent uniforms have been shuffled around a little bit. "_rider" so the rifle engineer doesn't have their rifle's stand when mounted on a horse. And "_wb_rider" so the engineers have scale 1.0 when mounted on their war machine mounts.

Actualización: 6 ABR 2021 a las 7:48

  • Mostly fixed an animation error with Longrifle's holstered sword
  • New ui icons to differentiate the three engineer types
  • Repeater engineer now has a mounted animation for his repeater pistol ability

Actualización: 21 MAR 2021 a las 13:29

  • Wulfhart can now recruit Jubal in Sartosa in Vortex and Wissenland (like normal) in ME

Actualización: 19 MAR 2021 a las 11:16

  • Removed non-vanilla TEB factions from the blacklist. Goddamn it CA...