RimWorld
Apparel Tainted Only When Corpse Rots
Mostrando 1-10 de 10 aportaciones
Actualización: 11 JUN a las 19:23

v1.7.0

  • Updated for Rimworld 1.6 Unstable

Actualización: 30 MAR a las 19:22

v1.6.0

  • Added additional check to verify that corpse has actually rotted prior to tainting apparel, as some other mods may be calling Corpse.RotStageChanged in other situations.

Actualización: 13 MAR 2024 a las 11:42

v1.5.0

  • Updated for RimWorld 1.5 (unstable)
  • Skipped v1.4.0 in favor of bringing version number in line with RimWorld version
  • No code changes, just recompiled against updated RimWorld assemblies

Actualización: 6 OCT 2022 a las 12:41

v1.3.0

  • Updated for RimWorld 1.4
  • No code changes, just updated the supported versions

Actualización: 29 JUL 2021 a las 9:57

v1.2.1

  • Minor updates to About.xml. No functional changes

Actualización: 21 JUL 2021 a las 18:38

v1.2.0

  • Updated for Rimworld 1.3

Actualización: 16 ABR 2021 a las 11:34

v1.1.1

  • Removed Source folder from Steam upload

Actualización: 10 MAR 2021 a las 4:49

v1.1.0

  • Fixed errors being thrown in debug console when non-humanlike pawns rotted. Code now verifies that the pawn in question actually has apparel before trying to taint it.
  • Credit to Eggnog in the comments for notifying me of my coding blunder

Actualización: 5 MAR 2021 a las 5:47

v1.0.0

  • Updated preview image. No changes made to the mod itself

Actualización: 2 MAR 2021 a las 17:50

v1.0.0

  • Initial upload