Stellaris
Destiny - The Traveler - (3.0.*)
Mostrando 1-6 de 6 aportaciones
Actualización: 7 MAY 2021 a las 18:34

Added terraforming support for planetary diversity.

Actualización: 18 ABR 2021 a las 8:58

Small error fix

Actualización: 18 ABR 2021 a las 8:56

Quick fix, removed debug values of mod for user.

Actualización: 18 ABR 2021 a las 8:49

Full 1.0 Release
Traveler:
  • Traveler behaviour has been rewritten and modernized
  • Traveler can now:
    • Terraform a planet if it is within a claimed system
    • Augment an inhabited planet
    • Uplift a primitive civilisation
    • Start a Golden Age for a playable country
  • Rebalanced Base Traveler Variables
    • Armour = 100000
    • Shield = 50000
    • Hitpoints = 50000
    • Quadrupled Speed
    • Doubled Acceleration

Actualización: 26 FEB 2021 a las 21:26

Changes for 0.0.2
Traveler Spawn
  • The Traveler will begin it's spawn events at a random point between the years of 50 and 75.
  • The Traveler will not spawn in Fallen Empire, Awakened Empire, Marauder, or Great Khan's space.
  • An event will now fire announcing when and where exactly the Traveler spawns.
Traveler Behaviour
  • The Traveler should now not terraform planets that are not between the size of 14 and 25.
  • The Traveler should now terraform moons provided they fit into the above size requirement.
  • Adjusted Traveler max speed by 20% (20 to 25)
  • Adjusted Traveler acceleration by 5000% (0.5 to 25)
Misc
  • Changed the Gimmer Network to provide a new job: 'Glimmer Collecter', the replaces the static output of minerals.
  • Added some icons and readded images for the Glimmer Mine (I apologize, i'm not artist so don't expect the best graphics).
Backend
  • Reorganised and renamed files to ease in future development of new features.
  • Modernizing, optimizing, and preparing code for future expansion and work.
  • Added some localisation to a few code flags

Actualización: 24 FEB 2021 a las 18:04

  • Updated the old mod to the most recent version of the game (2.8.*).