RimWorld

RimWorld

Pawns Use Fire Extinguishers
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Update: 1 Aug, 2021 @ 7:12am

[Auto-generated text]: Update on 8/1/2021 9:12:07 AM.

Completely removed the SimpleSidearms patches, as they added checks for fire extinguishers in the latest versions.

Update: 31 Jul, 2021 @ 5:45pm

[Auto-generated text]: Update on 7/31/2021 7:45:54 PM.

Fixed debug menu for 1.2.
Removed leftover code.

Update: 31 Jul, 2021 @ 5:37pm

[Auto-generated text]: Update on 7/31/2021 7:37:54 PM.

Fixed debug menu.

Update: 31 Jul, 2021 @ 2:47pm

[Auto-generated text]: Update on 7/31/2021 4:47:47 PM.

Fixed SimpleSidearms patches.

Update: 29 Jul, 2021 @ 1:09pm

[Auto-generated text]: Update on 7/29/2021 3:09:55 PM.

Fixed ShieldBeltAllowVerbCast null error.

Update: 22 Jul, 2021 @ 6:29pm

[Auto-generated text]: Update on 7/22/2021 8:29:14 PM.

You can now use a fire extinguisher while wearing a shield belt.
Merged some differences between the 1.2 and 1.3 versions of the mod.

Update: 12 Jul, 2021 @ 9:44pm

[Auto-generated text]: Update on 7/12/2021 11:44:11 PM.

Added support for Combat Extended's ammo system.
Pawns will now use fire extinguishers on other pawns that are outside of the home region.

Update: 12 Jul, 2021 @ 6:45pm

[Auto-generated text]: Update on 7/12/2021 8:45:39 PM.

Removed source files from workshop upload to get rid of unnecessary space usage.

Update: 9 Jul, 2021 @ 9:19am

[Auto-generated text]: Update on 7/9/2021 11:19:37 AM.

Added 1.3 compatibility.
Fixed a bug where pawns would sometimes get stuck standing.

Update: 18 May, 2021 @ 5:52pm

[Auto-generated text]: Update on 5/18/2021 7:52:30 PM.

Fixed an error with Pawnmorpher's SheefChef event.