Left 4 Dead 2

Left 4 Dead 2

Un/Common Infected Re-population
Ergebnisse 11–20 von 27
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Update: 5. Jul. 2021 um 19:19

- Added population areas for Redemption II custom campaign.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 4. Jul. 2021 um 21:53

Suicide Blitz:
- Added missing area "sb_biker" to population.
- Fixed inmates and police not spawning in the prison.
- Corrected percentages in "sb_ceda".

Update: 4. Jul. 2021 um 20:20

- Testing some stuff again

Update: 4. Jul. 2021 um 19:01

- Testing some stuff

Update: 2. Jul. 2021 um 13:50

- Added population areas for Urban Flight and I Hate Mountains custom campaigns.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 1. Jul. 2021 um 13:08

- Added population areas for Devil Mountain custom campaign.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 30. Jun. 2021 um 17:02

Major update 2:
- Added new population areas from Mysterious Pootis' Custom Map Nav Additions mod, to have more areas with different populations on custom campaigns.
- Added population areas are for Suicide Blitz 2 custom campaign. More coming soon.

Pootis' mod is OPTIONAL, so it means that without that mod the custom campaigns will use the vanilla altered population.

Update: 29. Jun. 2021 um 21:17

Major update 1:
- Added new population areas compatible with Mysterious Pootis' Corrected Nav mod, to have more areas with different populations on official campaigns.

- Minor tweaks to vanilla populations to fit more with Pootis' Corrected Nav.
- Removed unnecesary common variants.

Pootis' mod is OPTIONAL, so it means that without that mod the campaigns will use the vanilla altered population.

Update: 26. Mai 2021 um 16:14

General:
- Added new Burger Tank CI to No Mercy ch.3, Dead Air ch.4, Dark Carnival Whispering Oaks (rare) and Hard Rain ch.1.

No Mercy:
- Added L4D1 roadcrew to chapter 3's loading area and hospital grounds but at a small percentage.
- Added swamp variants of the CI for the sewer.
- Removed the militia CI from chapter 3.

Death Toll:
- Removed both female and male Suit CI from chapter 1.
- Removed Sanitation Workers in chapter 1.
- Decreased the amount of female tshirt jeans.
- Removed L4D1 military CI from chapter 1.
- Decreased the amount of L4D1 police CI in chapter 1.
- Removed L4D1 Military CI from chapter 2.
- Removed Militia CI from chapter 4.
- Added L4D1 military CI to chapter 4.

Dead Air:
- Removed Militia CI.
- Decreased a bit the amount of L4D1 police CI in chapter 4.
- Decreased a bit the amount of L4D1 military CI in chapter 4.

Blood Harvest:
- Removed L4D1 police CI.
- Decreased the amount of Militia CI.
- Slightly increased L4D1 military CI.

The Sacrifice:
- Added L4D2 military CI to all maps, along with its L4D1 counterpart.

The Passing:
- Added L4D1 military CI to chapter 3, along with its L4D2 counterpart.

Other minor changes.

Thanks to Vinnie for the suggestions.

Update: 24. Apr. 2021 um 17:44

Dead Center:
- Removed Fallen Survivors and Militia Men.
- Added Roadcrew.

Swamp Fever:
- Removed trackjacket male, replaced with hoodie male for Chapter 1.
- Removed female tshirt jeans from Chapter 1.

Hard Rain:
- Hoodie males appear more often.
- Trackjacket males appear less often.
- Roadcrew Workers appear a little more often.

The Parish:
- Removed Military and Militia Men from Chapters 1 & 2.
- Added CEDA Hazmats to Chapter 1 & 2.
- Removed male and female suits in Chapter 3.
- Added Militia Men and Sanitation Crew to Chapter 3.
- Removed Riot UCI from Chapter 4.

Other minor changes.

Thanks to Vinnie for the suggestions.