Total War: WARHAMMER II

Total War: WARHAMMER II

Lily's Bretonnia Overhaul + Unit Pack: SFO Standalone Mod
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更新:2021年2月12日 @ 12時51分

Edict Change:
• Levy tithes income increased but public order penalty increased aswell

更新:2021年2月12日 @ 8時44分

Unit changes:
• Men-at-Arms (Crossbows) range and rate of fire reduced, but damage further increased, aswell as improved armour and melee stats.
• Royal Men-at-Arms have longer range and more damage, aswell as more accuracy and better melee stats.
• Men-at-Arms (Heavy shot) further weighted towards armour piercing ranged attacks, with a slight armour and melee defence increase.
• Royal Men-at-Arms (Polearms) have more armour piercing.
• Royarch guard have slightly more damage and now have cavalries bane.
• Knights of Crescentia and Knights of Crescentia (Retributers) have Knights Duty
• Knights of Crescentia are now a Special unit and not a Rare unit.
• Many unit caps are slightly increased from buildings.
• Foot Squires (Hammers) have more charge bonus but slightly less melee defence.
• Foot Squires (Spears) have more melee defence.

更新:2021年2月12日 @ 5時22分

Royal Longbowmen damage/RoF tweaked.

更新:2021年2月11日 @ 19時20分

Applied Peasants duty to more units
Made changes to Royal Foot Squires, such as changing the flavour text, stats and removing frenzy.

更新:2021年2月11日 @ 17時15分

Unit Changes:
• Further increased the damage values for Royal Foot Squires, Foot Squires (Spears) and Royarch's Guard.

更新:2021年2月11日 @ 15時57分

Unit Changes:
• Missile damage improved for all custom ranged units added by this mod.
• Reload speed improved for royal Men-at-Arms (Longbows) and Men-at-Arms (Heavy Shot).
• Stat buffs to melee custom units
• Blessing of the lady removed from royal Men-at-Arms units, Royal Foot Squires and Royarch's guard, but these units received moderate buffs and a 5% physical damage resistance.

更新:2021年2月10日 @ 12時46分

Changes:
• Royal men-at-arms texture update (chain mail has been recoloured)
• Battle pilgrims have more health

更新:2021年2月10日 @ 7時56分

Unit changes:
• Fey spirits and Knights Errant (swords) are now correctly integrated into the tabletop unit caps.

更新:2021年2月10日 @ 7時06分

Tech Changes
• Absolute feudalism now increases peasant cap but increases the upkeep cost of peasants

更新:2021年2月10日 @ 7時02分

Unit Changes
• Royal Men-at-Arms and Royal Men-at-Arms (Polearms) are now common units rather than special units.