Arma 3
Zeus Additions
45件中 11-20 を表示
< 1  2  3  4  5 >
更新: 2022年9月27日 @ 23時43分

1.6.3.11
- Potentially fixed a remote controlling bug where zeus couldn't move their camera using WASD when leaving a remote control.

更新: 2022年9月25日 @ 4時02分

1.6.3.10
- Added support for 2.10.
- Added Receiving Range editing for "Change TFAR Radio Range" module.
- Added support for CBA extended loadouts.
- Removed "Give death stare ability" module.
- Removed stun grenade options from "Configure Doors" module.
- Removed "Snow" type of storm from storm script, as it's a weather option now. A temporary solution will remain available until ZEN updates.
- Removed button for toggling ability to give UGL rounds or not. If module is used, it will give all compatible magazines for all weapons on players.
- Fixed inverted curator messages in "Track Unit Death" module.
- General improvements.

更新: 2022年7月22日 @ 12時35分

1.6.3.9
- Added captive module.
- Change force toggle consciousness behaviour to open prompt for toggling players in cardiac arrest.

更新: 2022年5月7日 @ 7時32分

1.6.3.8
- Cleanup.
- Removed ability to toggle players' consciousness if they are in cardiac arrest (only if ACE medical is loaded). It causes too many issues.

更新: 2022年4月2日 @ 5時10分

1.6.3.7
- Added the ability to drag dead bodies as a Zeus when in the map.
- Added dust storm effect.
- Removed 30s curator detection period - now curators will be detected when they enter the curator interface.
- Fixed bug with remote controlling module.

更新: 2022年3月21日 @ 11時01分

1.6.3.6
- Minor bug fix.

更新: 2022年3月19日 @ 1時22分

1.6.3.5
- Fixes bug in "Configure Doors (Extended)" module

更新: 2022年3月18日 @ 8時56分

1.6.3.4
- Combined some modules together.
- Removed AI Minedetection module.

更新: 2022年3月8日 @ 10時48分

1.6.3.3
- Added support for 2.08.
- Added Disabling & Enabling of AI pathing on drivers.
- Fixed multiple issues with the "Remote Control (Switch Unit)" module.

更新: 2022年2月15日 @ 8時06分

1.6.3.2
- Added the ability to drag dead bodies using a new "Add ACE Drag Body Option" module.
- Added the module "Spawn Ammo Resupply for Units (Selection)" for more tailored selection of magazines for a resupply of given units.
- Added the ability to choose multiple units for the "Spawn Ammo Resupply for Units" module.
- Fixed ACE medical menu context action.
- Fixed numerous unwanted things that could be applied to dead units.
- Fixed ammo resupply interface (decrement & move out of buttons weren't working).
- Fixed Pause Time module (stopped working entirely after last update & it wouldn't reset).
- Fixed multiple various issues.
- Modules are no longer functions, they will only be registered once at postInit.
- General improvements.