Arma 3
Zeus Additions
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Update: 29 Dec, 2021 @ 6:01am

1.6.3.1
- Fixed minor bug with mission end module not removing all ammunition in vehicles.
- General improvements.

Update: 25 Dec, 2021 @ 6:21am

1.6.3.0
- Removed ACE dependency.
- Added the ability to apply loadouts on units in vehicles.
- Added the ability to turn off ACE dragging or carrying using the module.
- Fixed a bug with the "Track Unit Death" module.
- Fixed grenade explosion effect spamming log entries.
- Fixed multiple MP issues.
- General improvements.

Update: 13 Nov, 2021 @ 1:52pm

1.6.2.5
- Fixed bug in JIP module.
- General improvements.

Update: 1 Nov, 2021 @ 9:57am

1.6.2.4
- Includes check for task force radio (non-beta) now.

Update: 24 Oct, 2021 @ 4:36am

1.6.2.3
- Added "Track Unit Death" module which tracks when a unit dies.
- Added "Change RHS APS" module which allows to disable the APS system in RHS T-14 and T-15 vehicles.
- Added "Unload ACE Cargo" module that allows the unloading of ACE cargo items from vehicles.
- Added "Paradrop Unit Action" module that sets up a scroll wheel action to paradrop using the map.
- Reworked "Spawn Ammo Resupply" module and settings.
- Magazine lists for "Spawn Ammo Resupply" update immediately when changing in CBA settings.
- General improvements.

Update: 25 Sep, 2021 @ 5:08am

1.6.2.2
- Reworked the "Spawn Attack Dog" module: Major update by Fred, tweaks by johnb43.
- Reworked the "Configure Doors" module: Now players choose if they want to use stun grenades and set the timer duration themselves.
- Added the ability to paradrop boxes using the context menu selection.
- Fixed ammo resupply module.

Update: 11 Sep, 2021 @ 7:26am

1.6.2.1
- Fixed and tweaked "Configure Doors" module.
- Added "Remove Grenades from AI" module which removes all types of grenades from AI units.
- Fixed a part of the "Change AI Mine Detecting Behaviour" module (but it still probably does nothing).

Update: 1 Aug, 2021 @ 3:21am

- Cleanup.
- Changed vehicle detection method for explosion prevention and AI dismount modules.

Update: 15 Jul, 2021 @ 12:35am

1.6.2.0
- Added hemtt support.
- Changed signature (due to thing above).
- Updated to support ZEN 1.11.0.
- Added "Add ACE Drag and Carry Options" module which allows any object apart units to be draggable and carriable.
- Added "Place Map Marker" module which allows easier placements of player markers (and markers from Metis Markers, e.g.).
- Added "Remote Control (Switch Unit)" module which switches the player with the selected AI unit (not the same as remote controlling!). Context menu option exists too (under ZEN's "Remote Control"). To return back to original unit, get to the pause menu by pressing ESCAPE.
- Added "Show Mission Object Counter" which tracks what you as a curator have placed in a mission, if enabled. Results are put into the RPT log.
- Added icons to modules.
- Added custom channel support for the "Change Channel Visibility" module and self option.
- Added self option to the module "Change TFAR Radio Range" module and upped limit to 50x (before 10x).
- Added "Spawn Ammo Box" options to both "Spawn Ammo Resupply for Unit" and "Spawn ACE Medical Resupply" modules.
- Added "Lightning" option to "Death stare" module.
- Added "Turn on pathing", "Name" and peaceful options to "Dog attack" module. Do not select any to be attacked side to make dog peaceful.
- Added "Import" and "Export" options to the "Loadout: Presets" module.
- Added "Debrief text" option to the "End mission with player modifier" module.
- Fixed "Prevent Vehicle from Exploding" module (it would didn't reset hull damage properly).
- Fixed "When tabbing out whilst having the snow script applied, it will lose the wind effect." issue with snow script.
- Reenabled and fixed snow script.
- Removed "Set player modifier at scenario end" module.
- JIP support for modules does not require for the mod to be on the server anymore. In fact, JIP modules are designed *not* to be on the server.
- General improvements.

Update: 26 May, 2021 @ 10:38am

- Added AI pathing enabling & disabling in context menu
- Fixed bug with context menu related to open medical menu