Conan Exiles

Conan Exiles

Savage Wilds 1.5.60
Näytetään 31–40 / 69
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Päivitys: 19.5.2022 klo 7.02

Additions

    Fixes
    • Fixed an accidental teleport between two memories

    Changes

      Päivitys: 12.5.2022 klo 2.33

      Additions
      • Another two memories have opened in the Veil of Memories

      Fixes
      • Fixed a number of visual glitches
      • Fixed a non-interactable lorebook

      Changes
      • Altered the light in the northern snowlands slightly

      Päivitys: 31.3.2022 klo 2.02

      Additions
      • The Winged Death now shares the spawn that White Death has and has a 33% chance of spawning
      • The Emissary of Abhoth now has a slim chance of spawning in The Ruins of Xun'Sha
      • The Emissary of Haon-Dor and the Emissary of Tsathoggua now has a slim chance of spawning in The Hunting Cabin
      • Certain buildings in Murun may now be entered and have an interior
      • Added some secrets in some of the already existing camps including several new caves or sublocations

      Fixes
      • Fixed a number of visual glitches
      • Fixed an issue where collision for shipwreck events could still hang around
      • Hyperboreans should now dislike all other factions equally - that's just how they roll
      • Fixed an issue where the Murun Bankers would show up even when turned off
      • Cleansed some floating seaweed and other artifacts from the Archipelago
      • Adjusted some collision issues in the Sunken Forge that could cause characters to fall through the cracks

      Changes
      • Pulled back the light intensity at the Glowing Pond
      • Changed the emote stances for Guards in Murun from "Guard" to "None" because they looked a bit silly
      • It's now possible to sit on the tall stools at Tania's Inn in Murun

      Päivitys: 17.2.2022 klo 2.09

      Additions
      • Added a third pre-made admin build zone called The Archipelago at TeleportPlayer -299000 234000 -15100
      • Added interactables to teach thrall and pet emotes to various camps in the world.
      • Added the White Death boss as a random encounter at The Burial Mounds

      Fixes
      • Fixed a number of visual glitches and geometrical shenanigans
      • Fixed an issue where a couple of spawn points were not set up right
      • Fixed an issue where Aridis wouldn't spawn properly in The Cistern

      Changes
      • Increased the lighting from the Glowing pond POI

      Päivitys: 26.1.2022 klo 8.29

      Additions
      • Added the loot from the Grave Matters event to Vala in No Mans Land

      Fixes
      • Fixed a few anti-climb volumes inside the volcano
      • Fixed an issue where it was possible to swim in the Veil of Memories instead of getting teleported
      • Fixed a number of visual glitches and geometrical shenanigans
      • Fixed icon display for Thrall Merchants. They will once again display the Icon of the Thrall's profession.

      Päivitys: 16.12.2021 klo 3.22

      Additions
      Fixes
      • Fixed an issue where a couple of landmasses had broken and left checkerboard textures

      Päivitys: 8.12.2021 klo 10.28

      Additions
      • Population Control: It's now possible to increase the density of wildlife on Savage Wilds. By using the console command "DC SWToggleMoreWildlife" (or through the SWAdmin panel) you can toggle this additional population on/off (it's off by default). We recommend a server restart after running this command. Also - be aware that more population increases stress on servers, since more actors need to be available.

      Fixes
      • Fixed a number of visual glitches
      • Fixed an invisible wall inside the Vala dungeon
      • Adjusted the collision volume in an area on the eastern side of the map to adhere more closely to the wall
      • Fixed an issue with the event "Monster Parts Party" that would prevent it from spawning
      • Fixed a number of "None" spawntable entries for certain camps

      Changes

        Päivitys: 25.11.2021 klo 4.24

        Additions

          Fixes
          • Fixed various smaller visual glitches, spelling errors and other minor stuff
          • Veiled Memory Darfari should no longer be yelling about Ymir
          • Adjusted a teleport volume that intersected with the eastern edge of Ruins of Xun'Sha
          • Adjusted the location of a non-interactable chest in one of the Veiled memories

          Changes
          • Increased the time the door stays open in the first Veiled Memory
          • Added some more loot chests in the second Veiled Memory

          Päivitys: 18.11.2021 klo 2.01

          Additions
          • A new tavern has opened in the Murun Barracks area. This tavern is intended as both a place where we encourage roleplaying and as a content location. The tavern itself features a fully interactable environment with vendors, lore, and seating. In addition to that, the tavern hosts the Hall of Heroes which leads to the Veil of Memories. These locations are adventuring areas/dungeons unlike the ones we have previously released. These places do have content in terms of lore, bosses and gear to acquire but are tightly tied into the tavern itself and how it functions. You will be able to find items in these memories that you can bring back to the tavern for special rewards from JL Gogan, Anakara and the Jackalope Hunter in there.
          • Added a seasonal event for Christmas. Clan Culann will celebrate together with you all - from the 22nd to 27th of December. As with our previous seasonal Halloween event, the Christmas event can be turned on or off at will through the SWAdmin UI or these console commands:
            DataCmd SWForceSeasonalEvent Xmas On - Makes it so the server always has Christmas
            DataCmd SWForceSeasonalEvent Xmas Off - Makes it so the server never has Christmas
            DataCmd SWForceSeasonalEvent Xmas Reset - Resets Christmas settings to run periodically

          Fixes
          • Fixed various smaller visual glitches
          • The Kitten from the "Kitteh" event now has an expiration timer and delivering the Kitten should remove it correctly from inventory
          • The Event UI should now more reliably be removed when an event has finished

          Changes
          • It should now be possible to harvest the leviathan bosses with tools
          • Added the Min and Max cooldown to world events in the UI (accessible through DataCmd SwAdminToggles)
          • All titan hearts now stack to 10

          Päivitys: 14.10.2021 klo 2.55

          Additions
          • We have added the options for events and seasonal events to the "DataCmd SWAdminToggles" command
          • The following "baby" pets have been added to merchants in Murun: Sand Reaper egg, Shoebill egg, Spider egg sac, Gorilla infant

          Fixes
          • Fixed some small visual glitches here and there
          • The Undead dragon in the "Twinsies!" event will no longer be aggressive to his sibling
          • Fixed an undermesh location in Last Words Cavern
          • Fixed an issue where the "Grave Matters" event would deactivate thralls
          • Fixed an issue with the Crimson Tide pirate events where killing the pirate captain wouldn't trigger event completion
          • Orkallion should no longer spawn under the grate (or it will get the hose again!)
          • Collison for the Stormcatcher objects in events should no longer be weird
          • Events should no longer give out inconsistent amount of rewards (if event rewards are set up on the server)
          • The command to clear events should now remove the map-markers as well
          • Fixed an issue that would make Event On/Off and the Rewards reset back to factory default (as in "Off")

          Changes
          • The map icon for events is now red and more easily spotted
          • Events will now sound off an audio-cue when they are completed
          • Wreck events no longer have a humongous event area (wrecks may pop in visually but this was the lesser of two evils)
          • The Berserker's Rage is now led by Ladagara instead of a puny chieftain