DayZ
ServerRestartControl
目前顯示第 1-10 項,共 11 項
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更新:2021 年 1 月 27 日 @ 上午 11:03

Player Kick does work now. Added a Client Side function to Display Message after Kick. Use "SRC_Kick_Message" to modify the Message shown after player got kicked. When vou already have a SRC_Config.bin installed you will have to rename it or delete it so the script creates a new version with the new layout of Config file. Make sure you adjust the restart times to your automatic gameserver schedule.

更新:2021 年 1 月 26 日 @ 下午 4:09

Removed some minor when crossing 12pm. Adjusted Server Restart routine which is restarting the Mission.
Tests and further debugging onoing.

更新:2021 年 1 月 26 日 @ 上午 10:25

Removed some minor bugs and added some further options for debugging. Adjusted Server Restart routine which is restarting the Mission.
Tests and further debugging onoing.

更新:2021 年 1 月 26 日 @ 上午 8:01

Removed some minor bugs and added some further options for debugging. Adjusted Server Restart routine which is restarting the Mission.
Tests and further debugging onoing.

更新:2021 年 1 月 23 日 @ 下午 7:13

Fixed some minor bugs and adjusted some LOG messages for further development.

更新:2021 年 1 月 22 日 @ 上午 10:29

更新:2021 年 1 月 22 日 @ 上午 9:56

更新:2021 年 1 月 22 日 @ 上午 9:09

更新:2021 年 1 月 21 日 @ 下午 5:43

更新:2021 年 1 月 21 日 @ 下午 12:35