ARK: Survival Evolved

ARK: Survival Evolved

More Kaiju Mod
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Update: 14 Feb, 2021 @ 8:06pm

Update: 14 Feb, 2021 @ 1:21pm

- Fixed HP bars not showing

Update: 13 Feb, 2021 @ 8:49pm

Update: 13 Feb, 2021 @ 8:16pm

Update: 13 Feb, 2021 @ 7:22am

- decreased amount of torpor colossalus gets every time he uses steam blast to prevent such easy taming. Only gets 7.5% of total torpor up now rather than 15%
- increased reflected damage by colossalus from 10% ==> 15%
- made colossalus immune to steamburnt (still is not immune to steamblasted nor steamblasted from his own huge AOE)
- huge steam blast AOE now also inflicts torpor on enemies hit, the torpor inflicted on enemies, will not be % based but a specific amount, scales with melee
- removed the -10% movement speed upon taming colossalus recieves.

- attempts to stop kaiju from being impaled by stegos
- hitbox issues for colossalus fixed?
- made wutoulong a bit less obnoxious to fight.

Update: 12 Feb, 2021 @ 7:19pm

- More bug fixes after seeing some issues with colossalus

- Increased steamblast AOE damage from 200 ==> 600
- lowered fall damage immensely (still takes THOUSANDS) He just doesnt take fall damage from falling like 30 feet anymore. Takes a bit more to start up the fall damage
- properly adjusted submerge height
- fixed issues with animations causing animations to stop playing


- wutoulong now has immunity to steam blast status effect
- Added Rctrl roar to colossalus
- added steamblast immunity to Horus.

- made gojiran\'s swimming up and down speed much much faster. As well as made him able to idle stand in water and use Q attack, it looks glitchy and like why.... but its so people can recreate scenes from movies where he stands up in the ocean and use the atomic breath in the sky taunt (attacks do not work underwater, will eventually get his own moveset for underwater)

Update: 12 Feb, 2021 @ 7:08pm

- More bug fixes after seeing some issues with colossalus

- Increased steamblast AOE damage from 200 ==> 600
- lowered fall damage immensely (still takes THOUSANDS) He just doesnt take fall damage from falling like 30 feet anymore. Takes a bit more to start up the fall damage
- properly adjusted submerge height
- fixed issues with animations causing animations to stop playing


- wutoulong now has immunity to steam blast status effect
- Added Rctrl roar to colossalus
- added steamblast immunity to Horus.

- made gojiran\'s swimming up and down speed much much faster. As well as made him able to idle stand in water and use Q attack, it looks glitchy and like why.... but its so people can recreate scenes from movies where he stands up in the ocean and use the atomic breath in the sky taunt (attacks do not work underwater, will eventually get his own moveset for underwater)

Update: 12 Feb, 2021 @ 8:11am

- dammit have to cook the mod just after i cooked the mod so thats another 2 hours wasted

- fixed gojirans swim animation because why do you do this to me devkit
- made gojiran's swimming better

Update: 12 Feb, 2021 @ 7:11am

- dammit have to cook the mod just after i cooked the mod so thats another 2 hours wasted

- fixed gojirans swim animation because why do you do this to me devkit
- made gojiran's swimming better

Update: 12 Feb, 2021 @ 5:17am

- Devkit gave me a weird notif when uploading i needed to reenter my steam login stuff and enter a code in the command bar to upload mod to steam. The point of this update was to fix genesis spawns and fix some issues.... If the mod isnt working.... i have already explained



- Increased gigamoth knockback on tusk attacks
- made scorns attacks a bit more frequent
- wutoulong's fireballs should now do damage properly and inflict the endboss's enflamed debuff
- made gojirans music slightly louder.
- properly classified scorn and his minions as bosses
- made infected wound no longer work on robots
- properly classified the jaegers as robots (i hope?)
- fixed wutoulong's AI
- wutoulong wing blast now inflicts wind pressure rather than slow.